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path: root/tools/editor/editor_node.h (follow)
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* Remove Quick Filter Files and fix FS search hotkeyRémi Verschelde2017-01-211-3/+2
* Add EditorNode::set_visible_editor()Pedro J. Estébanez2017-01-161-0/+1
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-121-1/+1
* editor_node: add an option to stop the update spinner from spinning, fixes #6653J08nY2016-10-091-0/+1
* Improve debug focus behaviorPedro J. Estébanez2016-10-091-0/+1
* "FileSystem" dock now instance all selected scenes in one actionFranklin Sobrinho2016-07-211-1/+2
* Renamed scenes_dock to filesystem_dock (makes more sense, it has not been a s...Juan Linietsky2016-07-211-3/+3
* Save all edited scenes when Runing (and auto-save is enabled). Fixes #4410MarianoGNU2016-07-081-2/+3
* Cleanup: drop ImportSettingsDialog, replaced by contextual actionsRémi Verschelde2016-07-081-3/+0
* Fix addon disablingFranklin Sobrinho2016-07-041-1/+1
* Editor properly reloads scenes if they changed on disk or were reimportedJuan Linietsky2016-06-281-1/+3
* Ask about selecting a main scene if one has not been selected.Juan Linietsky2016-06-271-0/+2
* Fix error reporting when a scene is not imported properly, closes #3968Juan Linietsky2016-06-261-2/+2
* Drop empty files that are not used anywhereRémi Verschelde2016-06-181-1/+0
* -added missing .inc filesJuan Linietsky2016-06-171-0/+1
* -Add visible IO errors when closing a file fails due to it being locked (most...Juan Linietsky2016-06-131-0/+1
* -Heavily improved editor startup and exit performanceJuan Linietsky2016-06-071-0/+3
* Created a NodeDock with signals and groupsJuan Linietsky2016-06-041-1/+3
* Signals became a tabJuan Linietsky2016-06-031-0/+1
* Cleaned up remote menuJuan Linietsky2016-06-031-1/+1
* Merge pull request #4926 from Paulb23/fullscreen_and_distraction_free_modeRémi Verschelde2016-06-021-1/+9
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| * Added fullscreen and distraction free modesPaulb232016-05-301-1/+9
* | Ability to reload scripts on running gameJuan Linietsky2016-06-011-0/+1
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* -Some fixes to OSX retina scaling for window functionsJuan Linietsky2016-05-301-0/+1
* Changed import workflowJuan Linietsky2016-05-271-0/+5
* -Improve resource previewsJuan Linietsky2016-05-231-0/+2
* Merge remote-tracking branch 'origin/master'Juan Linietsky2016-05-211-2/+2
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| * remove trailing whitespaceHubert Jarosz2016-05-211-2/+2
* | First version of ProfilerJuan Linietsky2016-05-211-1/+3
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* Contextualized Scene Tree menuJuan Linietsky2016-05-161-0/+1
* ability to drag scenes from filesystem to tree for instancingJuan Linietsky2016-05-111-1/+1
* -begun implementing drag & drop editor wideJuan Linietsky2016-05-111-1/+9
* Move export GUI debug toggle to export settings windoweska2016-04-281-1/+0
* Enables the possibility of editing on multiple plugins at same time on same o...hodes2016-04-021-3/+33
* -Made editor support SSL certs by default (embedded them)Juan Linietsky2016-03-121-1/+1
* remove trailing whitespaceHubert Jarosz2016-03-091-4/+4
* Adds EditorPlugin::remove_control_from_bottom_panel()Zher Huei Lee2016-02-281-0/+1
* Completed the support for plugins! It is not possible to add plugins.Juan Linietsky2016-02-271-11/+27
* Added option to restart custom sceneIgnacio Etcheverry2016-02-171-0/+1
* Fix _quick_run method (Play custom scene)Ignacio Etcheverry2016-02-171-1/+1
* -Property apply limits to V/H Splits in main editor window. Fixes #3567Juan Linietsky2016-02-081-1/+1
* Fix Output panel annoying focus stealIgnacio Etcheverry2016-01-241-0/+1
* -Massive editor dialog cleanupJuan Linietsky2016-01-171-15/+29
* Merge pull request #2928 from akien-mga/pr-subscene-icon-in-dockRémi Verschelde2016-01-151-5/+3
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| * Moved subscene creation from scene menu to an icon on the scene dockRémi Verschelde2015-11-271-5/+3
* | Allow to override the default editor layoutIgnacio Etcheverry2016-01-111-2/+2
* | Quick open now can open multiple scenes and scriptsFranklin Sobrinho2016-01-081-1/+1
* | Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* | -Ensure .tscn and .tres always save in a deterministic way, fixes #2495Juan Linietsky2015-12-311-2/+2
* | -Fix to progress dialog, speding it upJuan Linietsky2015-12-211-2/+2