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* i18n: Corrected a typo (#5460)Bonfi962016-06-281-1/+1
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* i18n: Fix malformed TTR callRémi Verschelde2016-06-281-2/+2
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* Figured out a way to fix event propagation for shortcuts and some other ↵Juan Linietsky2016-06-271-0/+4
| | | | cases so they properly stop shortcuts if a modal window is open, closes #4848
* Ask about selecting a main scene if one has not been selected.Juan Linietsky2016-06-271-11/+39
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* Make most resources (save for packedscenes and scripts) reload if they ↵Juan Linietsky2016-06-271-2/+4
| | | | change on disk. Closes #4059.
* Properly complain when a scene file has not be selected, closes #3811Juan Linietsky2016-06-271-0/+22
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* remove the warning of instances in use at exitJuan Linietsky2016-06-261-1/+1
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* Fix error reporting when a scene is not imported properly, closes #3968Juan Linietsky2016-06-261-7/+12
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* Configurable shortcuts for tabs switchingDaniel J. Ramirez2016-06-241-12/+16
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* Merge pull request #5282 from Hodes/masterRémi Verschelde2016-06-221-1/+4
|\ | | | | editor_node.cpp now takes care of removing plugin after deactivating it
| * editor_node.cpp now takes care of removing plugin after deactivating ithodes2016-06-181-1/+4
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* | Merge pull request #5304 from djrm/shortcutsJuan Linietsky2016-06-191-0/+12
|\ \ | | | | | | switch tabs using ctrl+tab and ctrl-shift-tab, added shortcuts for scene tree dock
| * | Switch tabs using CTRL+TAB and CTRL+SHIFT+TABDaniel J. Ramirez2016-06-191-0/+12
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* | | Fix layout menu labels and shortcutsGeorge Marques2016-06-191-2/+2
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* | Merge pull request #5283 from djrm/remove_printsRémi Verschelde2016-06-191-6/+0
|\ \ | | | | | | Removed lots of prints
| * | Removed lots of printsDaniel J. Ramirez2016-06-181-6/+0
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* | Merge pull request #5243 from Geequlim/editor-themesRémi Verschelde2016-06-191-40/+4
|\ \ | | | | | | Clean up editor theme creation
| * | Clean up editor theme creationGeequlim2016-06-181-40/+4
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* | | Merge pull request #5166 from djrm/shortcutsRémi Verschelde2016-06-191-2/+2
|\ \ \ | | | | | | | | Added customizable shortcuts for tile map editor
| * | | Added shortcuts to convert_to/MeshLibrary and convert_to/TileSet (pretty ↵Daniel J. Ramirez2016-06-121-2/+2
| | | | | | | | | | | | | | | | handy), dissabled by default.
* | | | make default extension .tscnJuan Linietsky2016-06-181-1/+1
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* | | Drop fully commented-out filesRémi Verschelde2016-06-181-1/+0
| | | | | | | | | | | | Part of #5272
* | | Fixed make_dir and make_dir_recursive erros, closes #1680 closes #1872Juan Linietsky2016-06-181-94/+0
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* | -added missing .inc filesJuan Linietsky2016-06-171-4/+20
| | | | | | | | | | | | -Made it possible to change the editor theme -Added two options to theme editor plugin to create empty template themes and editor themes -Make sure that saved themes to .tres keep the null theme fields, to make it easier to keep those when saving/loading the theme
* | Added fullscreen and distraction free mode shorcutsPaulb232016-06-151-12/+15
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* | -Add visible IO errors when closing a file fails due to it being locked ↵Juan Linietsky2016-06-131-2/+7
|/ | | | (most likely on windows), closes #4760
* Fix the warning message from not using the editor theme, closes #5002Juan Linietsky2016-06-111-1/+1
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* Prevent crash in specific situation of removing a plugin, fixes #5019Juan Linietsky2016-06-111-0/+1
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* Better way to disable asset libraryJuan Linietsky2016-06-091-6/+6
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* Disable asset library compilation if no openssl existsJuan Linietsky2016-06-091-0/+4
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* Merge pull request #5007 from bojidar-bg/asset-storeJuan Linietsky2016-06-081-2/+2
|\ | | | | Update asset library editor plugin, adding a bit new functionality and fixes
| * Update asset library editor plugin - new functionality and fixesBojidar Marinov2016-06-071-2/+2
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* | Merge pull request #5093 from DimOkGamer/more_translatable_stringsJuan Linietsky2016-06-081-1/+1
|\ \ | | | | | | Fixed localization in file dialogs
| * | Fixed localization in file dialogsDimOkGamer2016-06-071-1/+1
| |/ | | | | | | | | and two more lines. 2 fixes in ru.po.
* / -Heavily improved editor startup and exit performanceJuan Linietsky2016-06-071-0/+3
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* Merge pull request #5026 from Geequlim/patch9frame-extensionJuan Linietsky2016-06-061-6/+3
|\ | | | | Enhanced Patch9Frame
| * Add plugin to pick texture region and patch margins for Patch9FrameGeequlim2016-06-051-6/+3
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* | Merge pull request #5056 from SaracenOne/bitmask_import_pluginJuan Linietsky2016-06-061-0/+3
|\ \ | | | | | | Bitmask import plugin
| * | Bitmask import pluginSaracen2016-06-051-0/+3
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* | | HiDPI: Use global/hidpi_mode as propertyRémi Verschelde2016-06-061-1/+1
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* | | make hdpi manually configurable in project settingsJuan Linietsky2016-06-051-0/+13
|/ / | | | | | | also added hidpi support to project manager
* / -customizable shortcuts in editorJuan Linietsky2016-06-041-25/+29
|/ | | | | -editor settings now save to .tres instead of .xml -buttons can now hold a shortcut
* Created a NodeDock with signals and groupsJuan Linietsky2016-06-041-11/+15
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* Signals became a tabJuan Linietsky2016-06-031-8/+23
| | | | added icons to contextual scene tree menu
* Cleaned up remote menuJuan Linietsky2016-06-031-10/+14
| | | | | | | -Merged fileserver & deploy dumb clients option -Live Script Reloading can now happen automatically on script save -Changed Live to Mirror term to differentiate from Unity and Unreal, as what Godot does is not the same thing.
* Merge pull request #4926 from Paulb23/fullscreen_and_distraction_free_modeRémi Verschelde2016-06-021-16/+82
|\ | | | | Added fullscreen and distraction free modes
| * Added fullscreen and distraction free modesPaulb232016-05-301-16/+82
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* | Ability to reload scripts on running gameJuan Linietsky2016-06-011-0/+6
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* | Added more translatable strings in code. Updated template tools.pot.DimOkGamer2016-05-301-1/+1
|/ | | | also improved Russian localization.
* -Some fixes to OSX retina scaling for window functionsJuan Linietsky2016-05-301-9/+10
| | | | -Implemented HiDPI detection and support for Godot Editor!