| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Fix animation toolbar | Franklin Sobrinho | 2016-01-27 | 1 | -0/+1 |
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| * | defer project export filesystem update if not visible | Juan Linietsky | 2016-01-27 | 1 | -1/+1 |
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| * | Merge pull request #3435 from neikeq/output_focus_steal | Juan Linietsky | 2016-01-25 | 1 | -0/+10 |
| |\ | | | | | Fix Output panel annoying focus steal | ||||
| | * | Fix Output panel annoying focus steal | Ignacio Etcheverry | 2016-01-24 | 1 | -0/+10 |
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| * | | -Fixes a bunch of stdout errors, closes #2763 closes #2731 | Juan Linietsky | 2016-01-23 | 1 | -4/+4 |
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| * | | -Fixed revert scene, should work proprely now, fixes #2782 | Juan Linietsky | 2016-01-23 | 1 | -2/+15 |
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| * | EditorNode: Ignore unhandled input if there is a dialog visible | Ignacio Etcheverry | 2016-01-21 | 1 | -1/+1 |
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| * | -Massive editor dialog cleanup | Juan Linietsky | 2016-01-17 | 1 | -163/+207 |
| | | | | | -Added a bottom menu list | ||||
| * | -Moved all the "root" input handling for GUI from individual Controls to ↵ | Juan Linietsky | 2016-01-16 | 1 | -1/+2 |
| | | | | | | | | | Viewport. -Should fix several reported bugs when controls don't have a common parent This may have added new bugs, so please report if so! | ||||
| * | Merge pull request #2928 from akien-mga/pr-subscene-icon-in-dock | Rémi Verschelde | 2016-01-15 | 1 | -134/+0 |
| |\ | | | | | Moved subscene creation from scene menu to an icon on the scene dock | ||||
| | * | Moved subscene creation from scene menu to an icon on the scene dock | Rémi Verschelde | 2015-11-27 | 1 | -134/+0 |
| | | | | | | | | | | | Based on @Fiona's PR #2220. The previous "subscene" concept is also renamed to "new scene", as those subscene are just like regular scenes. | ||||
| * | | Merge pull request #3329 from SaracenOne/color_ramp_fix | Rémi Verschelde | 2016-01-15 | 1 | -1/+2 |
| |\ \ | | | | | | | Color Ramp Editor Plugin Fix | ||||
| | * | | Fixed color ramp editor plugin to allow editing color ramps while in the ↵ | Saracen | 2016-01-12 | 1 | -1/+2 |
| | | | | | | | | | | | | | spatial editor. | ||||
| * | | | properly export sample compression type option | Juan Linietsky | 2016-01-14 | 1 | -1/+1 |
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| * | | | -Make sure scenes properly update when switching tabs, even if sub-instances ↵ | Juan Linietsky | 2016-01-14 | 1 | -1/+12 |
| | | | | | | | | | | | | | changed. Fixes #3201 | ||||
| * | | | Properly fix tab scrolling, fixes #3128, fixes #3314 | Juan Linietsky | 2016-01-13 | 1 | -1/+2 |
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| * | | Merge pull request #3320 from neikeq/ed_layouts_default | Rémi Verschelde | 2016-01-11 | 1 | -29/+31 |
| |\ \ | | | | | | | Allow to override the default editor layout | ||||
| | * | | Allow to override the default editor layout | Ignacio Etcheverry | 2016-01-11 | 1 | -29/+31 |
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| * | | | Update copyright in remaining files + prints in the UI | Rémi Verschelde | 2016-01-11 | 1 | -2/+2 |
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| * | | Merge pull request #3276 from TheHX/pr-quick-open | Rémi Verschelde | 2016-01-11 | 1 | -10/+17 |
| |\ \ | | | | | | | Quick open now can open multiple scenes and scripts | ||||
| | * | | Quick open now can open multiple scenes and scripts | Franklin Sobrinho | 2016-01-08 | 1 | -10/+17 |
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| * | | | -Make a rare corner case where disabling/reenabling mipmaps causes invalid ↵ | Juan Linietsky | 2016-01-10 | 1 | -0/+2 |
| | | | | | | | | | | | | | texture state. Fixes #3102 | ||||
| * | | | restored quit to project list keybinding, but kept change for OSX, closes #3185 | Juan Linietsky | 2016-01-10 | 1 | -0/+4 |
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| * | | | wrong extensions shown when saving resources fixed | Juan Linietsky | 2016-01-10 | 1 | -1/+1 |
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| * | | | Fix some error messages | Franklin Sobrinho | 2016-01-09 | 1 | -1/+0 |
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| * | | | Merge pull request #3280 from neikeq/issue_3227 | Rémi Verschelde | 2016-01-08 | 1 | -5/+10 |
| |\ \ \ | | | | | | | | | Fix TileSet not refreshed after exporting without merge | ||||
| | * | | | Fix TileSet not refreshed after exporting without merge | Ignacio Etcheverry | 2016-01-08 | 1 | -5/+10 |
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| * / / | Scene->Close scene: ask confirmation only when unsaved changes | Ignacio Etcheverry | 2016-01-08 | 1 | -1/+1 |
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| * | | Merge pull request #3208 from nounoursheureux/master | Rémi Verschelde | 2016-01-06 | 1 | -4/+6 |
| |\ \ | | | | | | | You can now create an inherited scene based on an already opened scene | ||||
| | * | | You can create an inherited scene based on an already opened scene. | Nounours Heureux | 2016-01-06 | 1 | -4/+6 |
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| * | | | Merge pull request #3187 from neikeq/fix_3186 | Rémi Verschelde | 2016-01-06 | 1 | -6/+8 |
| |\ \ \ | | | | | | | | | Fix editor layout saving | ||||
| | * | | | Fix editor layout saving | Ignacio Etcheverry | 2016-01-01 | 1 | -6/+8 |
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| * | | | Merge pull request #3219 from nounoursheureux/change_subscene_string | Rémi Verschelde | 2016-01-06 | 1 | -1/+1 |
| |\ \ \ | | | | | | | | | Change Import > Sub-Scene to Import > Node from scene | ||||
| | * | | | Change Import > Sub-Scene to Import > Node from scene | Nounours Heureux | 2016-01-03 | 1 | -1/+1 |
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| * / / | -Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs ↵ | Juan Linietsky | 2016-01-03 | 1 | -0/+1 |
| |/ / | | | | | | | | | | | and speeds up. Closes #2040 -Removed support of loading BitMap as image, now it must be load as a pnm, also closes #2040 | ||||
| * | | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
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| * | | changed shortcuts to be better friends with OSX, closes #2398 | Juan Linietsky | 2015-12-31 | 1 | -1/+1 |
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| * | | properly implement save as from script editor, fixes #2415 | Juan Linietsky | 2015-12-31 | 1 | -2/+10 |
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| * | | -Ensure .tscn and .tres always save in a deterministic way, fixes #2495 | Juan Linietsky | 2015-12-31 | 1 | -27/+34 |
| | | | | | | | | | | | | | | | -Scene edit state is saved outside the scene now, to avoid changes .tscn files when nothing really changed -Created a VariantWriter helper to unify all variant to text writing -Moved SceneFormatText writing to VariantWriter -Moved ConfigFile to use VariantWriter and VariantParser, added compatibility mode for old .cfg files that use engine.cfg format | ||||
| * | | -Fix to progress dialog, speding it up | Juan Linietsky | 2015-12-21 | 1 | -2/+2 |
| | | | | | | | | | | | -Fix potential deadlock in stream player -Fix collada to support broken files from ColladaMaya | ||||
| * | | Merge pull request #3083 from TheHX/pr-file-dialog | Rémi Verschelde | 2015-12-15 | 1 | -0/+2 |
| |\ \ | | | | | | | Add editor setting for display mode on file dialog and filesystem dock | ||||
| | * | | Add editor setting for display mode on file dialog and filesystem dock | Franklin Sobrinho | 2015-12-15 | 1 | -0/+2 |
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| * | | | Added input actions renaming | Ignacio Etcheverry | 2015-12-14 | 1 | -5/+2 |
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| * | | Fix editor layouts broken after 9a7ff65 | Ignacio Etcheverry | 2015-12-14 | 1 | -2/+1 |
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| * | | -scenes are properly reloaded when a dependency changes, fixes #2896 | Juan Linietsky | 2015-12-13 | 1 | -1/+28 |
| | | | | | | | | | (it's clevery done so local changes to scenes are kept even if unsaved) | ||||
| * | | Merge pull request #3047 from eska014/fix-play-project-button | Rémi Verschelde | 2015-12-13 | 1 | -2/+2 |
| |\ \ | | | | | | | Fix "Play Project" button icon | ||||
| | * | | Fix "Play Project" button | eska | 2015-12-08 | 1 | -2/+2 |
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| * | | | -ability to change scripts in external editor and still have properties ↵ | Juan Linietsky | 2015-12-09 | 1 | -0/+2 |
| | | | | | | | | | | | | | reloaded in godot UI, fixes #3003 | ||||
| * | | | Merge pull request #2873 from neikeq/editor_layouts | Juan Linietsky | 2015-12-08 | 1 | -20/+190 |
| |\ \ \ | |/ / |/| | | Editor layouts menu | ||||
| | * | | Editor layouts menu | neikeq | 2015-11-25 | 1 | -20/+190 |
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