index
:
godot.git
feature/gio-open
feature/gridmap-used-cells
fix/use-bin-name
master
mirror
Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
J08nY
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
tools
/
editor
/
editor_node.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Signals became a tab
Juan Linietsky
2016-06-03
1
-8
/
+23
*
Cleaned up remote menu
Juan Linietsky
2016-06-03
1
-10
/
+14
*
Merge pull request #4926 from Paulb23/fullscreen_and_distraction_free_mode
Rémi Verschelde
2016-06-02
1
-16
/
+82
|
\
|
*
Added fullscreen and distraction free modes
Paulb23
2016-05-30
1
-16
/
+82
*
|
Ability to reload scripts on running game
Juan Linietsky
2016-06-01
1
-0
/
+6
*
|
Added more translatable strings in code. Updated template tools.pot.
DimOkGamer
2016-05-30
1
-1
/
+1
|
/
*
-Some fixes to OSX retina scaling for window functions
Juan Linietsky
2016-05-30
1
-9
/
+10
*
Finalized DynamicFont implementation
Juan Linietsky
2016-05-29
1
-1
/
+1
*
Editor: Fix base dir when going back to project manager
Rémi Verschelde
2016-05-28
1
-2
/
+2
*
Changed import workflow
Juan Linietsky
2016-05-27
1
-8
/
+60
*
-Improve resource previews
Juan Linietsky
2016-05-23
1
-4
/
+10
*
use node name as filename when save scene
volzhs
2016-05-23
1
-1
/
+2
*
Merge remote-tracking branch 'origin/master'
Juan Linietsky
2016-05-21
1
-81
/
+83
|
\
|
*
i18n: Use %d instead of %i in vformat
Rémi Verschelde
2016-05-21
1
-2
/
+2
|
*
remove trailing whitespace
Hubert Jarosz
2016-05-21
1
-3
/
+3
|
*
i18n: Second pass at proofreading
Rémi Verschelde
2016-05-21
1
-29
/
+29
|
*
i18n: Proofreading of all strings
Rémi Verschelde
2016-05-21
1
-50
/
+51
*
|
First version of Profiler
Juan Linietsky
2016-05-21
1
-10
/
+7
|
/
*
Contextualized Scene Tree menu
Juan Linietsky
2016-05-16
1
-1
/
+4
*
Changes to FileSystem Dock
Juan Linietsky
2016-05-15
1
-8
/
+3
*
ability to drag scenes from filesystem to tree for instancing
Juan Linietsky
2016-05-11
1
-3
/
+2
*
-begun implementing drag & drop editor wide
Juan Linietsky
2016-05-11
1
-2
/
+124
*
i18n: Don't make print_line calls translatable
Rémi Verschelde
2016-05-04
1
-3
/
+3
*
Merge remote-tracking branch 'origin/master'
Juan Linietsky
2016-05-03
1
-1
/
+6
|
\
|
*
Fix checking unsaved changes only in current scene
Ignacio Etcheverry
2016-05-02
1
-1
/
+5
*
|
Modified editor strings to be translatable in the future
Juan Linietsky
2016-05-03
1
-226
/
+226
|
/
*
Support for dynamic fonts (TTF)
Juan Linietsky
2016-05-01
1
-0
/
+1
*
Move export GUI debug toggle to export settings window
eska
2016-04-28
1
-5
/
+0
*
Fix 'Quit to Project Manager' not stopping the running application
Ignacio Etcheverry
2016-04-17
1
-0
/
+1
*
Merge pull request #4174 from Hodes/master
Rémi Verschelde
2016-04-06
1
-24
/
+92
|
\
|
*
Enables the possibility of editing on multiple plugins at same time on same o...
hodes
2016-04-02
1
-24
/
+92
*
|
Stopped save scene flicker, issue 4118
Paulb23
2016-03-26
1
-2
/
+6
|
/
*
-Made editor support SSL certs by default (embedded them)
Juan Linietsky
2016-03-12
1
-2
/
+4
*
Merge pull request #4011 from neikeq/fix_regr_3280
Rémi Verschelde
2016-03-11
1
-14
/
+11
|
\
|
*
TileSet Export: Avoid invalid error when merge is enabled but file does not e...
Ignacio Etcheverry
2016-03-11
1
-14
/
+11
*
|
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-56
/
+56
|
/
*
Removed "__editor_plugin_screen__" metadata creation
Franklin Sobrinho
2016-03-05
1
-19
/
+0
*
-wip on addon editor
Juan Linietsky
2016-02-29
1
-0
/
+2
*
Adds EditorPlugin::remove_control_from_bottom_panel()
Zher Huei Lee
2016-02-28
1
-0
/
+22
*
Completed the support for plugins! It is not possible to add plugins.
Juan Linietsky
2016-02-27
1
-3
/
+181
*
First attempt at making a more useful EditorPlugin API. Still undocumented, b...
Juan Linietsky
2016-02-27
1
-0
/
+4
*
adds -pm and -project_manager command line options to start project manager
Ariel Manzur
2016-02-25
1
-2
/
+3
*
Fixed closing a scene tab when it was not the CURRENT tab. Fixes #3810
Julian Murgia - StraToN
2016-02-24
1
-1
/
+1
*
Added a setting in editor defining scene tabs close button policy. Fixes #3777
Julian Murgia - StraToN
2016-02-20
1
-1
/
+5
*
Keep 'Play custom scene' button unpressed when not running
Ignacio Etcheverry
2016-02-18
1
-0
/
+1
*
Remove unimplemented SceneAnimationImport plugin from menu
Rémi Verschelde
2016-02-17
1
-1
/
+2
*
Added option to restart custom scene
Ignacio Etcheverry
2016-02-17
1
-4
/
+18
*
Fix _quick_run method (Play custom scene)
Ignacio Etcheverry
2016-02-17
1
-2
/
+2
*
export from command line
Ariel Manzur
2016-02-10
1
-0
/
+10
*
-Property apply limits to V/H Splits in main editor window. Fixes #3567
Juan Linietsky
2016-02-08
1
-14
/
+11
[next]