aboutsummaryrefslogtreecommitdiff
path: root/tools/editor/editor_node.cpp (follow)
Commit message (Expand)AuthorAgeFilesLines
* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-6587/+0
* fix custom scene arguments from the editorBenjamin Bäumler2017-02-271-21/+12
* -renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky2017-02-211-1/+1
* Editor Export Settings Dialog is completed!! Now on to make some exporters..Juan Linietsky2017-02-191-21/+7
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-6/+6
* Merge pull request #7352 from Zylann/polylineRémi Verschelde2017-02-121-0/+2
|\
| * Added Line2D node that draws a polygon-based lineMarc Gilleron2017-01-151-0/+2
* | Merge pull request #7757 from volzhs/save-debug-optionsRémi Verschelde2017-02-121-1/+28
|\ \
| * | Save and restore debug optionsvolzhs2017-02-081-1/+28
* | | Merge pull request #7740 from magyar123/masterRémi Verschelde2017-02-121-0/+8
|\ \ \ | |/ / |/| |
| * | Add editor option for automatically closing the output when stopping the game.mbalint122017-02-061-0/+8
* | | Several bugfixes, improving the import workflowJuan Linietsky2017-02-061-0/+4
|/ /
* | completed scene importing (I hope?)Juan Linietsky2017-02-041-1/+39
* | Scene import more or less working, needs some missing features.Juan Linietsky2017-02-041-1/+12
* | OBJ file importing!Juan Linietsky2017-02-031-2/+8
* | wav file importing!Juan Linietsky2017-02-021-0/+5
* | CSV translation import pluginJuan Linietsky2017-02-011-2/+8
* | Lot of work in new importer, importing textures now works.Juan Linietsky2017-02-011-375/+65
* | Removed import/export system, will start new one from scratch.Juan Linietsky2017-01-251-65/+21
* | Merge pull request #7642 from guilhermefelipecgs/add_categoryRémi Verschelde2017-01-251-2/+2
|\ \
| * | Add run/output categoryGuilherme Felipe2017-01-251-2/+2
* | | Audio bus editing is COMPLETE!Juan Linietsky2017-01-251-1/+2
|/ /
* | Include filesystem dock split offset in editor layoutsPedro J. Estébanez2017-01-251-0/+8
* | Ability to delete, drag and drop audio buses!Juan Linietsky2017-01-231-3/+7
* | WIP new AudioServer, with buses, effects, etc.Juan Linietsky2017-01-211-114/+13
* | Remove Quick Filter Files and fix FS search hotkeyRémi Verschelde2017-01-211-20/+15
* | Style: Various fixes to play nice with clang-formatRémi Verschelde2017-01-161-1/+1
* | Style: Fix statements ending with ';;'Rémi Verschelde2017-01-161-22/+22
* | Style: Cleanups, added headers, renamed filesRémi Verschelde2017-01-161-16/+17
* | Oops! Audio engine has vanished :DJuan Linietsky2017-01-151-5/+5
* | Add a API to add/remove items to the "Tools" menuFranklin Sobrinho2017-01-151-5/+110
|/
* removed duplicated functions in class hierarchy that were bound more than onceJuan Linietsky2017-01-141-6/+6
* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-54/+66
* rename String.extension() -> String.get_extension() / String.basename() -> St...Juan Linietsky2017-01-141-6/+6
* Created new Engine singleton, and moved engine related OS functions to it.Juan Linietsky2017-01-131-2/+2
* New API for visibility in both CanvasItem and SpatialJuan Linietsky2017-01-131-8/+8
* some class renamesJuan Linietsky2017-01-121-2/+2
* Renamed most signals so they refer to:Juan Linietsky2017-01-121-1/+1
* Type renames:Juan Linietsky2017-01-111-3/+3
* Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a con...Juan Linietsky2017-01-101-2/+2
* Groundbreaking!! Godot resources can now be flagged to be local to the scene ...Juan Linietsky2017-01-101-1/+8
* -removed stop mouse and ignore mouse from control, which were confusing, repl...Juan Linietsky2017-01-081-1/+1
* Removed ratio anchoring (will have to fix multiple 3D views later..)Juan Linietsky2017-01-081-9/+1
* PopupMenu now emits both index_pressed and id_pressed instead of item_pressed...Juan Linietsky2017-01-081-13/+13
* renamed _input_event for GUI events to _gui_input, so it's more differentiate...Juan Linietsky2017-01-081-5/+5
* Editor settings categories are now tidy and beautiful!Juan Linietsky2017-01-051-18/+18
* -Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky2017-01-051-30/+27
* -Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky2017-01-041-8/+8
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-94/+94
* Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde2017-01-021-26/+35
|\