| Commit message (Expand) | Author | Age | Files | Lines |
| * | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde | 2017-03-05 | 1 | -6587/+0 |
| * | fix custom scene arguments from the editor | Benjamin Bäumler | 2017-02-27 | 1 | -21/+12 |
| * | -renamed globals.h to global_config.cpp (this seems to have caused a few modi... | Juan Linietsky | 2017-02-21 | 1 | -1/+1 |
| * | Editor Export Settings Dialog is completed!! Now on to make some exporters.. | Juan Linietsky | 2017-02-19 | 1 | -21/+7 |
| * | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -6/+6 |
| * | Merge pull request #7352 from Zylann/polyline | Rémi Verschelde | 2017-02-12 | 1 | -0/+2 |
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| | * | Added Line2D node that draws a polygon-based line | Marc Gilleron | 2017-01-15 | 1 | -0/+2 |
| * | | Merge pull request #7757 from volzhs/save-debug-options | Rémi Verschelde | 2017-02-12 | 1 | -1/+28 |
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| | * | | Save and restore debug options | volzhs | 2017-02-08 | 1 | -1/+28 |
| * | | | Merge pull request #7740 from magyar123/master | Rémi Verschelde | 2017-02-12 | 1 | -0/+8 |
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| | * | | Add editor option for automatically closing the output when stopping the game. | mbalint12 | 2017-02-06 | 1 | -0/+8 |
| * | | | Several bugfixes, improving the import workflow | Juan Linietsky | 2017-02-06 | 1 | -0/+4 |
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| * | | completed scene importing (I hope?) | Juan Linietsky | 2017-02-04 | 1 | -1/+39 |
| * | | Scene import more or less working, needs some missing features. | Juan Linietsky | 2017-02-04 | 1 | -1/+12 |
| * | | OBJ file importing! | Juan Linietsky | 2017-02-03 | 1 | -2/+8 |
| * | | wav file importing! | Juan Linietsky | 2017-02-02 | 1 | -0/+5 |
| * | | CSV translation import plugin | Juan Linietsky | 2017-02-01 | 1 | -2/+8 |
| * | | Lot of work in new importer, importing textures now works. | Juan Linietsky | 2017-02-01 | 1 | -375/+65 |
| * | | Removed import/export system, will start new one from scratch. | Juan Linietsky | 2017-01-25 | 1 | -65/+21 |
| * | | Merge pull request #7642 from guilhermefelipecgs/add_category | Rémi Verschelde | 2017-01-25 | 1 | -2/+2 |
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| | * | | Add run/output category | Guilherme Felipe | 2017-01-25 | 1 | -2/+2 |
| * | | | Audio bus editing is COMPLETE! | Juan Linietsky | 2017-01-25 | 1 | -1/+2 |
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| * | | Include filesystem dock split offset in editor layouts | Pedro J. Estébanez | 2017-01-25 | 1 | -0/+8 |
| * | | Ability to delete, drag and drop audio buses! | Juan Linietsky | 2017-01-23 | 1 | -3/+7 |
| * | | WIP new AudioServer, with buses, effects, etc. | Juan Linietsky | 2017-01-21 | 1 | -114/+13 |
| * | | Remove Quick Filter Files and fix FS search hotkey | Rémi Verschelde | 2017-01-21 | 1 | -20/+15 |
| * | | Style: Various fixes to play nice with clang-format | Rémi Verschelde | 2017-01-16 | 1 | -1/+1 |
| * | | Style: Fix statements ending with ';;' | Rémi Verschelde | 2017-01-16 | 1 | -22/+22 |
| * | | Style: Cleanups, added headers, renamed files | Rémi Verschelde | 2017-01-16 | 1 | -16/+17 |
| * | | Oops! Audio engine has vanished :D | Juan Linietsky | 2017-01-15 | 1 | -5/+5 |
| * | | Add a API to add/remove items to the "Tools" menu | Franklin Sobrinho | 2017-01-15 | 1 | -5/+110 |
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| * | removed duplicated functions in class hierarchy that were bound more than once | Juan Linietsky | 2017-01-14 | 1 | -6/+6 |
| * | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 1 | -54/+66 |
| * | rename String.extension() -> String.get_extension() / String.basename() -> St... | Juan Linietsky | 2017-01-14 | 1 | -6/+6 |
| * | Created new Engine singleton, and moved engine related OS functions to it. | Juan Linietsky | 2017-01-13 | 1 | -2/+2 |
| * | New API for visibility in both CanvasItem and Spatial | Juan Linietsky | 2017-01-13 | 1 | -8/+8 |
| * | some class renames | Juan Linietsky | 2017-01-12 | 1 | -2/+2 |
| * | Renamed most signals so they refer to: | Juan Linietsky | 2017-01-12 | 1 | -1/+1 |
| * | Type renames: | Juan Linietsky | 2017-01-11 | 1 | -3/+3 |
| * | Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a con... | Juan Linietsky | 2017-01-10 | 1 | -2/+2 |
| * | Groundbreaking!! Godot resources can now be flagged to be local to the scene ... | Juan Linietsky | 2017-01-10 | 1 | -1/+8 |
| * | -removed stop mouse and ignore mouse from control, which were confusing, repl... | Juan Linietsky | 2017-01-08 | 1 | -1/+1 |
| * | Removed ratio anchoring (will have to fix multiple 3D views later..) | Juan Linietsky | 2017-01-08 | 1 | -9/+1 |
| * | PopupMenu now emits both index_pressed and id_pressed instead of item_pressed... | Juan Linietsky | 2017-01-08 | 1 | -13/+13 |
| * | renamed _input_event for GUI events to _gui_input, so it's more differentiate... | Juan Linietsky | 2017-01-08 | 1 | -5/+5 |
| * | Editor settings categories are now tidy and beautiful! | Juan Linietsky | 2017-01-05 | 1 | -18/+18 |
| * | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky | 2017-01-05 | 1 | -30/+27 |
| * | -Conversion of most properties to a simpler syntax, easier to use by script | Juan Linietsky | 2017-01-04 | 1 | -8/+8 |
| * | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -94/+94 |
| * | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde | 2017-01-02 | 1 | -26/+35 |
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