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* Merge branch 'master' into BBCodeDocsOvnuniarchos2015-11-191-284/+220
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| * -Merged Script and Help tabsJuan Linietsky2015-11-171-285/+223
| | | | | | | | | | | | -Help tabs can be opened many at the same time -Color temperatures for opened scripts -Dominant script opening when switching scene tab
* | BBCode is now allowed anywhere in the inline documentation.Ovnuniarchos2015-10-201-47/+60
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* Small readability fixes for the in-game class reference - fixes #2515 and ↵Jack Gold2015-09-291-6/+20
| | | | #2393 (text spacing and top/left padding for the text area, respectively).
* Several performance improvements, mainly in loading and instancing scenes ↵Juan Linietsky2015-06-291-3/+3
| | | | | | | | and resources. A general speedup should be apparent, with even more peformance increase when compiling optimized. WARNING: Tested and it seems to work, but if something breaks, please report.
* Fix #1898Guilherme Felipe2015-05-131-1/+1
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* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
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* makes_editorhelp_uses_editor_settings_bg_coloryg2f2015-03-261-1/+3
| | | | | This fixes issue #332 by using the "text_editor/background_color" editor setting as background color for the EditorHelp.
* -Completely removed EmptyControl (but added fallback), closes #1017Juan Linietsky2015-01-031-2/+2
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* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-051-1/+1
| | | | | | | | | | | | -=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around
* Fix some more incorrect bindingsGerold312014-10-261-1/+1
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* Merge pull request #544 from marynate/PR-fix-help-historyJuan Linietsky2014-09-171-5/+6
|\ | | | | Fix bug help history overwrote by tree item selected call back
| * Fix bug help history overwrote by tree item selected call backmarynate2014-06-231-5/+6
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* | Bug FixesJuan Linietsky2014-06-291-0/+57
|/ | | | | | | | | | -=-=-=-=- -Documentation now shows overridable theme values (though this needs to be documented). -Detect when object transform is flipped and flip normals too. -TileMap can specify bounce and friction for collision. -Removed limit of 4 lights per object -Added is_hovered() to buttons.
* User can use '.METHOD' or 'METHOD(' to seach exact method in Search Classes ↵marynate2014-05-131-2/+4
| | | | dialog
* Update EditorHelp to response help request other than class; Make sure ↵marynate2014-05-061-20/+21
| | | | EditorHelpSearch dialog popup with search results
* Start working on script editor helpmarynate2014-05-061-2/+11
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* -Fixed a few bugs in ViewportJuan Linietsky2014-04-101-1/+1
| | | | | -Made a few demos using Viewport to show it's true power! -Fixed some start-up error messages.
* -run script in editorJuan Linietsky2014-02-201-3/+350
| | | | | -add search docs dialog that returns places string was found -added flash
* -project settings are saved when changedJuan Linietsky2014-02-151-8/+25
| | | | | | | | -load() was in the GDScript docs but missing in the scripting-different music for platformer 2D and 3D -fix how documentation is generated, built in doc browser should be always up to date -copypaste, scrolling, etc in builtin doc -built-in scripts get saved now (though debugger may not always work on them) -Theme can be set to controls as a property
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+1073