aboutsummaryrefslogtreecommitdiff
path: root/tools/editor/editor_help.cpp (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Fix help search dialog titleseska2016-07-091-1/+2
|
* Add subsequence search to toolsGeorge Marques2016-06-121-1/+1
| | | | | | | | | Add it to the following searches: - Create node. - Scene tree. - Inspector properties. - Classes list in help. - Quick open.
* Fixed editor help focus issues and input propagationPaulb232016-06-091-0/+1
|
* deselect in help when click somewherevolzhs2016-06-041-0/+9
|
* Finalized DynamicFont implementationJuan Linietsky2016-05-291-15/+41
| | | | | | -DynamicFont uses Freetype by default -Editor fonts are now scalable thanks to this -Cleaned up documentation browser and added fonts for this
* i18n: Proofreading of all stringsRémi Verschelde2016-05-211-4/+4
| | | | | | Done to ensure that no important identifiers are translatable, to fix compound strings using the new vformat() function, and some general English proofreading here and there.
* i18n: Don't make print_line calls translatableRémi Verschelde2016-05-041-1/+1
|
* Modified editor strings to be translatable in the futureJuan Linietsky2016-05-031-21/+21
|
* Fix for #4014, changed to 2 instead of 3 chars to trigger searchdemolitions2016-03-181-1/+1
|
* Merge pull request #3927 from TheHX/issue-3645Rémi Verschelde2016-03-061-9/+84
|\ | | | | Added search box in Class List dialog (Script Editor)
| * Added search box in Class List dialog (Script Editor)Franklin Sobrinho2016-03-051-9/+84
| |
* | The help page now show the entire object hierarchyFranklin Sobrinho2016-03-051-2/+52
|/
* Completed the support for plugins! It is not possible to add plugins.Juan Linietsky2016-02-271-14/+66
| | | | | | Not all APIs are provided yet, please request whathever you are missing. Some example plugins are provided in demos/plugins. Just copy them to a folder in your project named addons/ and then enable them from the project settings. Have fun!
* Implement support for [codeblock] tag in helpRémi Verschelde2016-02-171-1/+1
| | | | | It allows to define a multiline space-indented code block that will be properly parsed by the reST converter for the online docs. The in-editor help understand the [codeblock] tag as it supposedly understand [code] already (i.e. it just seems to discard it, though the code was supposed to switch it to a monospace font, but that's likely another issue.
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
|
* -Added table support to RichTextLabelreduz2015-12-261-4/+18
| | | | -Made help more readable, closes #2851
* Fix editor help scroll to resultFranklin Sobrinho2015-11-271-1/+1
|
* Merge pull request #2909 from neikeq/imp_2908Rémi Verschelde2015-11-251-2/+2
|\ | | | | Put 2D, 3D and Script editor table indexes in enum
| * Put 2D, 3D and Script editor index in enumneikeq2015-11-251-2/+2
| | | | | | | | To avoid invalid index out of bounds mistakes.
* | Merge pull request #2908 from neikeq/fix_editor_selectRémi Verschelde2015-11-251-3/+2
|\| | | | | Fix bugs caused by merged Script and Help tabs
| * Fix Class Reference request from Inspectorneikeq2015-11-251-1/+0
| |
| * Fix switching between 2D/3D/Scriptneikeq2015-11-251-2/+2
| |
* | Remember last help searchneikeq2015-11-241-0/+8
|/
* -work in progress resourceparser and .tscn parser. Still non-functionalJuan Linietsky2015-11-241-1/+0
| | | | | -fixed theora so it can compile theoralib but not theora -fixed generation of windows icon in .rc, which didn't previously work in 32 bits
* Fix help displayeska2015-11-201-1/+2
|
* Merge branch 'master' into BBCodeDocsOvnuniarchos2015-11-191-284/+220
|\
| * -Merged Script and Help tabsJuan Linietsky2015-11-171-285/+223
| | | | | | | | | | | | -Help tabs can be opened many at the same time -Color temperatures for opened scripts -Dominant script opening when switching scene tab
* | BBCode is now allowed anywhere in the inline documentation.Ovnuniarchos2015-10-201-47/+60
|/
* Small readability fixes for the in-game class reference - fixes #2515 and ↵Jack Gold2015-09-291-6/+20
| | | | #2393 (text spacing and top/left padding for the text area, respectively).
* Several performance improvements, mainly in loading and instancing scenes ↵Juan Linietsky2015-06-291-3/+3
| | | | | | | | and resources. A general speedup should be apparent, with even more peformance increase when compiling optimized. WARNING: Tested and it seems to work, but if something breaks, please report.
* Fix #1898Guilherme Felipe2015-05-131-1/+1
|
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
|
* makes_editorhelp_uses_editor_settings_bg_coloryg2f2015-03-261-1/+3
| | | | | This fixes issue #332 by using the "text_editor/background_color" editor setting as background color for the EditorHelp.
* -Completely removed EmptyControl (but added fallback), closes #1017Juan Linietsky2015-01-031-2/+2
|
* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-051-1/+1
| | | | | | | | | | | | -=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around
* Fix some more incorrect bindingsGerold312014-10-261-1/+1
|
* Merge pull request #544 from marynate/PR-fix-help-historyJuan Linietsky2014-09-171-5/+6
|\ | | | | Fix bug help history overwrote by tree item selected call back
| * Fix bug help history overwrote by tree item selected call backmarynate2014-06-231-5/+6
| |
* | Bug FixesJuan Linietsky2014-06-291-0/+57
|/ | | | | | | | | | -=-=-=-=- -Documentation now shows overridable theme values (though this needs to be documented). -Detect when object transform is flipped and flip normals too. -TileMap can specify bounce and friction for collision. -Removed limit of 4 lights per object -Added is_hovered() to buttons.
* User can use '.METHOD' or 'METHOD(' to seach exact method in Search Classes ↵marynate2014-05-131-2/+4
| | | | dialog
* Update EditorHelp to response help request other than class; Make sure ↵marynate2014-05-061-20/+21
| | | | EditorHelpSearch dialog popup with search results
* Start working on script editor helpmarynate2014-05-061-2/+11
|
* -Fixed a few bugs in ViewportJuan Linietsky2014-04-101-1/+1
| | | | | -Made a few demos using Viewport to show it's true power! -Fixed some start-up error messages.
* -run script in editorJuan Linietsky2014-02-201-3/+350
| | | | | -add search docs dialog that returns places string was found -added flash
* -project settings are saved when changedJuan Linietsky2014-02-151-8/+25
| | | | | | | | -load() was in the GDScript docs but missing in the scripting-different music for platformer 2D and 3D -fix how documentation is generated, built in doc browser should be always up to date -copypaste, scrolling, etc in builtin doc -built-in scripts get saved now (though debugger may not always work on them) -Theme can be set to controls as a property
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+1073