index
:
godot.git
feature/gio-open
feature/gridmap-used-cells
fix/use-bin-name
master
mirror
Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
J08nY
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
tools
/
editor
/
editor_fonts.cpp
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-168
/
+0
*
Style: Cleanups, added headers, renamed files
Rémi Verschelde
2017-01-16
1
-0
/
+1
*
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-3
/
+3
*
Editor settings categories are now tidy and beautiful!
Juan Linietsky
2017-01-05
1
-5
/
+5
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
-Added VeryLowDPI and MidDPI modes to Godot editor.
Juan Linietsky
2016-09-13
1
-11
/
+4
*
-added missing .inc files
Juan Linietsky
2016-06-17
1
-0
/
+6
*
Supports to use non-latin characters in script editor
volzhs
2016-05-31
1
-7
/
+9
*
Merge remote-tracking branch 'origin/master'
Juan Linietsky
2016-05-30
1
-6
/
+18
|
\
|
*
-Some fixes to OSX retina scaling for window functions
Juan Linietsky
2016-05-30
1
-5
/
+17
*
|
changed font system to use fallbacks
Juan Linietsky
2016-05-30
1
-17
/
+51
|
/
*
Finalized DynamicFont implementation
Juan Linietsky
2016-05-29
1
-6
/
+51
*
move Font to BitmapFont
Juan Linietsky
2016-04-28
1
-5
/
+5
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-48
/
+48
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+75