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Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-12
1
-1
/
+1
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Turn some prints to error logs, remove others
Rémi Verschelde
2016-07-24
1
-1
/
+1
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Added proper resource preview cache invalidation, fixes #5342
Juan Linietsky
2016-07-03
1
-0
/
+7
*
Fixed bug in instance state ordering, closes #3904
Juan Linietsky
2016-06-28
1
-3
/
+1
*
Avoid recursion in filesystem scanning, closes #3838
Juan Linietsky
2016-06-28
1
-16
/
+25
*
fix random inifinite loop when open editor
volzhs
2016-05-31
1
-1
/
+1
*
Changed import workflow
Juan Linietsky
2016-05-27
1
-0
/
+69
*
i18n: Proofreading of all strings
Rémi Verschelde
2016-05-21
1
-2
/
+2
*
i18n: Don't make print_line calls translatable
Rémi Verschelde
2016-05-04
1
-3
/
+3
*
Modified editor strings to be translatable in the future
Juan Linietsky
2016-05-03
1
-7
/
+7
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-1
/
+1
*
-Increment resources total in scene format text, fixes #3506
Juan Linietsky
2016-01-29
1
-0
/
+2
*
-completely rewritten filesystem dock and internal editor filesystem manageme...
Juan Linietsky
2016-01-05
1
-399
/
+549
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
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**WARNING BEFORE PULLING**
Juan Linietsky
2015-08-23
1
-3
/
+41
*
new file dialog!
Juan Linietsky
2015-06-06
1
-3
/
+7
*
improved animation editor
Juan Linietsky
2015-05-25
1
-0
/
+1
*
optional formal changes
ehriche
2015-05-06
1
-4
/
+4
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
3D Import Import & UDP
Juan Linietsky
2014-11-12
1
-0
/
+29
*
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-2
/
+2
*
Fix some more incorrect bindings
Gerold31
2014-10-26
1
-1
/
+1
*
-Fixed a few bugs in Viewport
Juan Linietsky
2014-04-10
1
-3
/
+3
*
-fix bug in cache for atlas import/export
Juan Linietsky
2014-03-13
1
-1
/
+3
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+1071