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path: root/tools/editor/editor_dir_dialog.cpp (follow)
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* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-276/+0
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-4/+4
* Style: Cleanups, added headers, renamed filesRémi Verschelde2017-01-161-0/+1
* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-1/+1
* New API for visibility in both CanvasItem and SpatialJuan Linietsky2017-01-131-2/+2
* Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a con...Juan Linietsky2017-01-101-2/+2
* Editor settings categories are now tidy and beautiful!Juan Linietsky2017-01-051-1/+1
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-4/+4
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Fix crash when select target path on import 3d scene windowvolzhs2016-11-141-1/+1
* Select newly created folder on Directory dialogvolzhs2016-09-061-7/+7
* Fix some bugs in diraccess, closes #5288Juan Linietsky2016-06-301-1/+7
* Fixed signal connection prints when moving docks, issue 5498Paulb232016-06-301-2/+8
* -Do not ask about overwriting when opening a script in the wizard, but still ...Juan Linietsky2016-06-181-0/+15
* update EditorDirDialog on external change, closes #4629Juan Linietsky2016-06-181-0/+7
* Modified editor strings to be translatable in the futureJuan Linietsky2016-05-031-6/+6
* FileDialog: reset mkdir label after use (#4500)Rémi Verschelde2016-05-011-0/+1
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Implement double-click on remaining dialogsFranklin Sobrinho2015-12-141-6/+11
* new file dialog!Juan Linietsky2015-06-061-5/+12
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* New option to show/hide hidden filesrollenrolm2015-03-211-5/+17
* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-051-1/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+216