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path: root/tools/editor/editor_data.cpp (follow)
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* Modified editor strings to be translatable in the futureJuan Linietsky2016-05-031-3/+3
* Enables the possibility of editing on multiple plugins at same time on same o...hodes2016-04-021-0/+10
* remove trailing whitespaceHubert Jarosz2016-03-091-3/+3
* Completed the support for plugins! It is not possible to add plugins.Juan Linietsky2016-02-271-2/+10
* First attempt at making a more useful EditorPlugin API. Still undocumented, b...Juan Linietsky2016-02-271-1/+18
* -Fixed revert scene, should work proprely now, fixes #2782Juan Linietsky2016-01-231-0/+10
* -Make sure scenes properly update when switching tabs, even if sub-instances ...Juan Linietsky2016-01-141-2/+2
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* -scenes are properly reloaded when a dependency changes, fixes #2896Juan Linietsky2015-12-131-0/+90
* -ability to change scripts in external editor and still have properties reloa...Juan Linietsky2015-12-091-0/+8
* -removed resources dock, good bye old friendJuan Linietsky2015-09-011-0/+21
* -added hints to sprite v/hframes, fixes truncation problemJuan Linietsky2015-08-291-1/+1
* Multiple, simultaneous node editing spuport!!Juan Linietsky2015-08-251-3/+3
* Live edit WORK IN PROGRESSJuan Linietsky2015-08-021-0/+18
* QOL, script buttons in scene tabsJuan Linietsky2015-07-261-0/+17
* -added icons for root node types on tabsJuan Linietsky2015-07-241-0/+8
* Multiple scene editing *POTENTIALLY UNSTABLE*Juan Linietsky2015-06-221-0/+173
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-051-2/+2
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+580