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path: root/tools/editor/create_dialog.cpp
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* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-961/+0
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-9/+9
* Style: Cleanups, added headers, renamed filesRémi Verschelde2017-01-161-1/+1
* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-1/+1
* New API for visibility in both CanvasItem and SpatialJuan Linietsky2017-01-131-1/+1
* Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a con...Juan Linietsky2017-01-101-2/+2
* Made Variant::NIL printable as "Null". Please everyone be on the lookout of b...Juan Linietsky2017-01-081-1/+4
* renamed _input_event for GUI events to _gui_input, so it's more differentiate...Juan Linietsky2017-01-081-2/+2
* Editor settings categories are now tidy and beautiful!Juan Linietsky2017-01-051-1/+1
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-36/+36
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Added a generic AStar implementation to Godot.Juan Linietsky2016-09-131-0/+3
* Added favorites and recent history to create dialogJuan Linietsky2016-09-121-7/+314
* Making bits of docs appear in different dialogues is made easier with EditorH...Juan Linietsky2016-08-231-1/+22
* removed extra printJuan Linietsky2016-08-061-1/+1
* Reverted printable null object, seems to cause bugs around and not sure why.Juan Linietsky2016-08-061-0/+4
* Hide editor types from create node dialog, closes #3263Juan Linietsky2016-07-211-0/+3
* Add icon for root node in Create DialogGeorge Marques2016-07-181-0/+3
* Fix custom types showing on wrong dialogsFranklin Sobrinho2016-07-101-6/+8
* Add subsequence search to toolsGeorge Marques2016-06-121-3/+3
* The create dialog starts collapsed now.Warlaan2016-06-041-0/+13
* Added classes' short descriptions as tooltips in the create dialog.Warlaan2016-06-021-0/+4
* Changed import workflowJuan Linietsky2016-05-271-0/+9
* i18n: Second pass at proofreadingRémi Verschelde2016-05-211-4/+4
* i18n: Proofreading of all stringsRémi Verschelde2016-05-211-2/+2
* Modified editor strings to be translatable in the futureJuan Linietsky2016-05-031-8/+8
* remove trailing whitespaceHubert Jarosz2016-03-091-41/+41
* Completed the support for plugins! It is not possible to add plugins.Juan Linietsky2016-02-271-1/+28
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Several performance improvements, mainly in loading and instancing scenes and...Juan Linietsky2015-06-291-2/+2
* missing changesJuan Linietsky2015-06-141-0/+5
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-051-1/+1
* Changed GUI text to better match actionLuke Picciau2014-09-241-1/+1
* -run script in editorJuan Linietsky2014-02-201-0/+2
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+555