| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde | 2017-03-05 | 1 | -134/+0 |
| * | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 1 | -2/+2 |
| * | New API for visibility in both CanvasItem and Spatial | Juan Linietsky | 2017-01-13 | 1 | -1/+1 |
| * | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -2/+2 |
| * | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
| * | ConnectionsDock: Double click to create and go to signal connection | Ignacio Etcheverry | 2016-06-12 | 1 | -0/+1 |
| * | Signals became a tab | Juan Linietsky | 2016-06-03 | 1 | -5/+6 |
| * | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -15/+15 |
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
| * | Add ability to set oneshot connection from Editor | Franklin Sobrinho | 2015-11-23 | 1 | -0/+2 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+130 |
