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* Merge pull request #5165 from neikeq/pr-issue-5116Juan Linietsky2016-06-131-0/+49
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| * ConnectionsDock: Double click to create and go to signal connectionIgnacio Etcheverry2016-06-121-0/+49
* | Rewrote ConnectionsDialog to use containers, should work fine on HiDPI, close...Juan Linietsky2016-06-111-70/+28
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* Created a NodeDock with signals and groupsJuan Linietsky2016-06-041-1/+6
* Signals became a tabJuan Linietsky2016-06-031-42/+44
* i18n: Second pass at proofreadingRémi Verschelde2016-05-211-5/+5
* i18n: Proofreading of all stringsRémi Verschelde2016-05-211-3/+3
* Modified editor strings to be translatable in the futureJuan Linietsky2016-05-031-27/+27
* remove trailing whitespaceHubert Jarosz2016-03-091-60/+60
* -Fixes a bunch of stdout errors, closes #2763 closes #2731Juan Linietsky2016-01-231-2/+5
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Add ability to set oneshot connection from EditorFranklin Sobrinho2015-11-231-4/+15
* fix connection dialog bugJuan Linietsky2015-06-241-2/+2
* added ability to define signals in scriptJuan Linietsky2015-06-241-46/+102
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* Changed popup_centered by popup_centered_minsize in editor dialogsFranklin Sobrinho2015-04-081-1/+1
* Area2D can now detect overlap with other areasJuan Linietsky2015-03-171-1/+10
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+791