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tools
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animation_editor.h
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Age
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*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-355
/
+0
*
Finish renaming *Frame GUI classes to *Rect
Rémi Verschelde
2017-01-14
1
-1
/
+1
*
New API for visibility in both CanvasItem and Spatial
Juan Linietsky
2017-01-13
1
-1
/
+1
*
some class renames
Juan Linietsky
2017-01-12
1
-1
/
+1
*
Add clamp and wrap loop modes for animation tracks.
Juan Linietsky
2017-01-09
1
-0
/
+3
*
renamed _input_event for GUI events to _gui_input, so it's more differentiate...
Juan Linietsky
2017-01-08
1
-1
/
+1
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-1
/
+1
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Show a warning that an animation must be selected in order to edit it. Avoid ...
Juan Linietsky
2016-07-22
1
-0
/
+2
*
Added popup menu for animation key right-click
marcelofg55
2016-06-18
1
-0
/
+9
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-1
/
+1
*
-Make sure to properly use node path from animation track as base path, fixes...
Juan Linietsky
2016-01-31
1
-1
/
+1
*
Fix animation toolbar
Franklin Sobrinho
2016-01-27
1
-1
/
+1
*
-Massive editor dialog cleanup
Juan Linietsky
2016-01-17
1
-2
/
+2
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
-Display on animation editor which keys are invalid and which tracks are unre...
Juan Linietsky
2015-12-05
1
-0
/
+8
*
Split up AnimationPlayer tracks editor `Tracks` button
eska
2015-11-18
1
-3
/
+5
*
-fix compile issue (pow)
Juan Linietsky
2015-08-30
1
-1
/
+5
*
improved animation editor
Juan Linietsky
2015-05-25
1
-4
/
+25
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
-Completely removed EmptyControl (but added fallback), closes #1017
Juan Linietsky
2015-01-03
1
-2
/
+2
*
3D Import Import & UDP
Juan Linietsky
2014-11-12
1
-0
/
+6
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+300