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path: root/thirdparty/thekla_atlas/nvmesh/param/AtlasPacker.cpp (follow)
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* Avoid thekla_unwrap crashMartin Capitanio2017-12-311-1/+5
| | | | Godot crashed here sometimes by generating the uv map.
* Thekla: redo reduz's changes from 8b01b2e85cb7ed60209c925f1e123374272bd8c8Rémi Verschelde2017-12-201-10/+20
| | | | | But this time without messing up the code style and with proper comments documenting changed code.
* Thekla: Revert to state before clang-format changesRémi Verschelde2017-12-201-906/+984
| | | | | The file was wrongly formatted in 8b01b2e85cb7ed60209c925f1e123374272bd8c8, for thirdparty code we keep the upstream style *if* we need to make changes at all.
* -Fix some crashes in unwrapperJuan Linietsky2017-12-191-984/+906
| | | | -Add emission lighting to raytrace mode, fixes #14686
* -Ability to and unwrap lightmap coordinates on importJuan Linietsky2017-12-091-2/+10
| | | | | | | | -Added unwrap functionality to Mesh -Ability to display and debug mesh UVs -Added multiline draw, so it's easier and faster to draw UVs -Many fixes to SurfaceTool -Fixes to Thekla Unwrap, but it's a piece of ass and it keeps crashing. Will have to go away
* Import thekla_atlasHein-Pieter van Braam2017-12-081-0/+1379
As requested by reduz, an import of thekla_atlas into thirdparty/