index
:
godot.git
feature/gio-open
feature/gridmap-used-cells
fix/use-bin-name
master
mirror
Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
J08nY
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
servers
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fix some warnings
Johan Manuel
2016-07-25
2
-3
/
+3
*
Fix for incorrect velocity report due to a typo.
Alex Piola
2016-07-24
1
-4
/
+4
*
Merge pull request #5383 from Ovnuniarchos/OptimizeOneWay
Rémi Verschelde
2016-07-18
1
-23
/
+18
|
\
|
*
Optimized one way collision loops.
Ovnuniarchos
2016-06-24
1
-23
/
+18
*
|
Merge pull request #5533 from Hinsbart/cursor_atex
Juan Linietsky
2016-07-10
4
-6
/
+14
|
\
\
|
*
|
Can use AtlasTextures as custom mouse cursor.
Andreas Haas
2016-07-03
4
-6
/
+14
|
|
/
*
/
Remove unused variables (fourth pass) + dead code
Rémi Verschelde
2016-07-08
11
-67
/
+1
|
/
*
Improved binding system (ObjectTypeDB::bind_method) to be friendlier to stati...
Juan Linietsky
2016-06-22
3
-3
/
+3
*
Fixed a stupid bug with segment-segment collision in SAT physics, closes #480...
Juan Linietsky
2016-06-18
1
-22
/
+39
*
Change hash grid in 2D physics to contemplate large objects as separate cases...
Juan Linietsky
2016-06-18
2
-16
/
+127
*
Drop fully commented-out files
Rémi Verschelde
2016-06-18
6
-1306
/
+1
*
Drop empty .cpp files for header-only classes
Rémi Verschelde
2016-06-18
4
-129
/
+0
*
Drop empty files that are not used anywhere
Rémi Verschelde
2016-06-18
3
-72
/
+1
*
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-18
21
-50
/
+658
*
Fixed fractional offset not being reset in ringbuffer resamples, closes #4764
Juan Linietsky
2016-06-17
1
-0
/
+1
*
changed visual server free() to free_rid() like in the other servers. Fixes #...
Juan Linietsky
2016-06-13
1
-1
/
+1
*
Documented many Physics2D* classes
Ovnuniarchos
2016-06-12
1
-0
/
+8
*
Add texture region support for stylebox render
Geequlim
2016-06-05
9
-14
/
+74
*
Changed import workflow
Juan Linietsky
2016-05-27
5
-6
/
+42
*
Remove noisy print
Carter Anderson
2016-05-23
1
-1
/
+0
*
-Improve resource previews
Juan Linietsky
2016-05-23
1
-1
/
+4
*
Merge remote-tracking branch 'origin/master'
Juan Linietsky
2016-05-21
1
-1
/
+1
|
\
|
*
remove trailing whitespace
Hubert Jarosz
2016-05-21
1
-1
/
+1
*
|
First version of Profiler
Juan Linietsky
2016-05-21
10
-6
/
+204
|
/
*
Merge pull request #4547 from neikeq/pr-wrong-debug-methods
Rémi Verschelde
2016-05-05
1
-1
/
+1
|
\
|
*
Fix wrong return and argument types in documentation
Ignacio Etcheverry
2016-05-04
1
-1
/
+1
*
|
ability to shrink all images x2 on load
Juan Linietsky
2016-05-04
7
-1
/
+20
|
/
*
RigidBody2D (add_force, set_inertia): new methods.
Josh Grams
2016-04-26
7
-4
/
+36
*
RigidBody2D: rename apply_impulse(pos) to offset.
Josh Grams
2016-04-24
1
-3
/
+3
*
RigidBody2D: add and bind get_inertia() method.
Josh Grams
2016-04-20
3
-0
/
+6
*
Merge pull request #4273 from bojidar-bg/add-layers-and-masks-to-3d
Rémi Verschelde
2016-04-12
8
-1
/
+75
|
\
|
*
Port collision and layer masks to 3D, fixes #1759
Bojidar Marinov
2016-04-09
8
-1
/
+75
*
|
Fixed #4163 (intersect_shape crashes on results limit)
Marc Gilleron
2016-04-12
1
-1
/
+1
|
/
*
Merge pull request #3528 from SaracenOne/baked_light_realtime_colourize
Rémi Verschelde
2016-03-15
5
-0
/
+90
|
\
|
*
Ability to colourize baked lighting in real time.
Saracen
2016-02-06
5
-0
/
+90
*
|
Fix 'FLAG_RECEIVE_SHADOWS' flag for GeometryInstances so that turning it off ...
Saracen
2016-03-12
3
-4
/
+4
*
|
Merge pull request #3865 from Marqin/coverity
Rémi Verschelde
2016-03-10
1
-3
/
+4
|
\
\
|
*
|
fix six possible "divide by zero"
Hubert Jarosz
2016-03-09
1
-3
/
+4
*
|
|
Merge pull request #3999 from neikeq/issues_3650_3990
Rémi Verschelde
2016-03-10
1
-8
/
+12
|
\
\
\
|
|
/
/
|
/
|
|
|
*
|
Fix crash when resizing ConcavePolygonShape2D segments
Ignacio Etcheverry
2016-03-09
1
-8
/
+12
*
|
|
remove trailing whitespace
Hubert Jarosz
2016-03-09
29
-649
/
+649
*
|
|
Added extra controls to GeometryInstances to control how they should cast sha...
Saracen
2016-03-07
5
-13
/
+55
|
/
/
*
|
refix particles3d issue, bringing down the amount limit to 1024
Nuno Donato
2016-02-16
1
-1
/
+1
*
|
* raised the max amount of particles to match the max number allowed in the i...
Nuno Donato
2016-02-12
1
-1
/
+1
*
|
Merge pull request #3534 from Biliogadafr/pickable2d
Juan Linietsky
2016-02-03
3
-4
/
+4
|
\
\
|
*
|
Physics2D: Allow to use 'intersect_point' with objects which is not 'pickable'
Biliogadafr
2016-02-01
3
-4
/
+4
|
|
/
*
|
Merge pull request #3518 from Ovnuniarchos/3DSoundServerBadReg
Rémi Verschelde
2016-02-01
1
-2
/
+2
|
\
\
|
*
|
Variables SpatialSoundServer and SS pointed to SpatialSound2DServer.
Ovnuniarchos
2016-01-30
1
-2
/
+2
|
|
/
*
/
thread renaming
Ariel Manzur
2016-01-31
1
-1
/
+2
|
/
*
Merge pull request #2698 from Faless/add_area_fix
Juan Linietsky
2016-01-23
2
-6
/
+38
|
\
[next]