| Commit message (Expand) | Author | Age | Files | Lines |
| * | Fix AudioServer::finish not getting called while quitting | Marcelo Fernandez | 2017-08-01 | 1 | -1/+2 |
| * | Merge pull request #9832 from RandomShaper/port-physics-fixes | Rémi Verschelde | 2017-08-01 | 9 | -21/+59 |
| |\ |
|
| | * | Improve cleanup of physics constraints | Pedro J. Estébanez | 2017-08-01 | 6 | -13/+37 |
| | * | Add missing initializers | Pedro J. Estébanez | 2017-07-25 | 1 | -1/+2 |
| | * | Extend check for same space to all 2D/3D bodies/shapes | Pedro J. Estébanez | 2017-07-25 | 2 | -2/+13 |
| | * | Fix 2D broadphase remove-while-iterating logic | Pedro J. Estébanez | 2017-07-25 | 1 | -2/+4 |
| | * | Fix early-accepting area-area match when masks don't match | Pedro J. Estébanez | 2017-07-25 | 1 | -3/+3 |
| * | | Merge pull request #8567 from BastiaanOlij/ar_vr_server | Rémi Verschelde | 2017-07-31 | 18 | -22/+1167 |
| |\ \ |
|
| | * | | Adding base classes and structures for ARVR support | BastiaanOlij | 2017-07-28 | 18 | -22/+1167 |
| * | | | Update SCsub file for /servers/ folder | ISylvox | 2017-07-29 | 1 | -2/+0 |
| * | | | Few small GI Probe fixes | Juan Linietsky | 2017-07-29 | 1 | -4/+4 |
| |/ / |
|
| * | | Fix various property not found errors | Poommetee Ketson | 2017-07-26 | 1 | -1/+1 |
| * | | Fix crash in Space2DSW::test_body_motion() | Pedro J. Estébanez | 2017-07-25 | 1 | -1/+1 |
| |/ |
|
| * | Merge pull request #9764 from Noshyaar/pr-fix2 | Rémi Verschelde | 2017-07-24 | 1 | -5/+5 |
| |\ |
|
| | * | Add object type hint for docs | Poommetee Ketson | 2017-07-23 | 1 | -5/+5 |
| * | | Merge pull request #9765 from Noshyaar/pr-clang | Rémi Verschelde | 2017-07-23 | 10 | -10/+9 |
| |\ \ |
|
| | * | | Clang-formatting *.cpp and *.h (some files excluded) | Poommetee Ketson | 2017-07-22 | 10 | -10/+9 |
| | |/ |
|
| * / | Several changes to better run in mobile. | Juan Linietsky | 2017-07-22 | 2 | -0/+11 |
| |/ |
|
| * | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky | 2017-07-19 | 13 | -23/+32 |
| * | Add object type hint for docs | Poommetee Ketson | 2017-07-19 | 1 | -2/+2 |
| * | -Reorganized all properties of project settings (Sorry, Again). | Juan Linietsky | 2017-07-17 | 5 | -14/+24 |
| * | Many fixes to improve GI Probe quality | Juan Linietsky | 2017-07-15 | 5 | -4/+22 |
| * | -Fix for multiple reflection probes causing issues. | Juan Linietsky | 2017-07-15 | 1 | -1/+1 |
| * | Lots of work on Audio & Physics engine: | Juan Linietsky | 2017-07-15 | 22 | -212/+1037 |
| * | Some more typo fixes for "threshold" | Rémi Verschelde | 2017-07-15 | 1 | -1/+1 |
| * | Added get_bus_index to AudioServer | Bruno Lourenço | 2017-07-10 | 2 | -0/+11 |
| * | Merge pull request #9564 from Noshyaar/pr-threshold | Rémi Verschelde | 2017-07-08 | 27 | -88/+88 |
| |\ |
|
| | * | Refactor 'treshold' to 'threshold' | Poommetee Ketson | 2017-07-08 | 27 | -88/+88 |
| * | | Some adjustments to toon material to make it more flexible | Juan Linietsky | 2017-07-08 | 1 | -0/+1 |
| * | | Added triplanar mapping, toon mode, and more specular modes for materials. Ad... | Juan Linietsky | 2017-07-08 | 5 | -0/+11 |
| |/ |
|
| * | -Added triplanar mapping modes | Juan Linietsky | 2017-07-08 | 2 | -5/+3 |
| * | Clean up normalmapping, make sure tangents are imported correctly. | Juan Linietsky | 2017-07-03 | 1 | -2/+2 |
| * | -Many fixes to VisualScript, fixed property names, etc. | Juan Linietsky | 2017-06-30 | 7 | -2/+125 |
| * | -Fixed SCREEN_TEXTURE and other related 2D shader parameters. | Juan Linietsky | 2017-06-26 | 1 | -2/+4 |
| * | ConeTwistJoint: Initialize 'm_angularOnly'. | dotquixote | 2017-06-26 | 1 | -0/+1 |
| * | Ability to restart particle system with a function call | Juan Linietsky | 2017-06-25 | 4 | -0/+8 |
| * | BuildSystem: generated files have .gen.extension | Poommetee Ketson | 2017-06-25 | 1 | -1/+1 |
| * | Simplified 2D Kinematicbody.. 3D will wait a bit. | Juan Linietsky | 2017-06-24 | 2 | -0/+2 |
| * | -Restored support for Canvas BG mode on Environment | Juan Linietsky | 2017-06-24 | 4 | -28/+57 |
| * | -Trigger shapes removed in 2D, they became obsolete long ago when areas could... | Juan Linietsky | 2017-06-23 | 12 | -179/+90 |
| * | Small fixes required to get platformer to work. | Juan Linietsky | 2017-06-23 | 1 | -0/+1 |
| * | Order of 2D nodes in tree affects drawing properly again. | Juan Linietsky | 2017-06-22 | 2 | -0/+20 |
| * | 2D GPU Particles working.. | Juan Linietsky | 2017-06-21 | 6 | -1/+48 |
| * | Merge pull request #8629 from hikari-no-yume/Sprite3D_double_sided_flag_master | Thomas Herzog | 2017-06-19 | 2 | -5/+7 |
| |\ |
|
| | * | Add double-sided flag to SpriteBase3D (fixes #8007) | Andrea Faulds | 2017-05-02 | 2 | -5/+7 |
| * | | Texture rect_region drawing now clamps UV to avoid bleeding. This avoids scen... | Juan Linietsky | 2017-06-18 | 6 | -6/+11 |
| * | | Add normalmap support for drawing in all low level primitives. Only added sup... | Juan Linietsky | 2017-06-17 | 7 | -30/+51 |
| * | | -Fixed shader lang to not be able to get scalar from matrix (ie mat.x), to ma... | Juan Linietsky | 2017-06-17 | 2 | -3/+5 |
| * | | Fix transparent background rendering, closes #8703 | Juan Linietsky | 2017-06-17 | 3 | -5/+5 |
| * | | Merge pull request #9230 from supagu/normals-fix | Rémi Verschelde | 2017-06-17 | 1 | -4/+5 |
| |\ \ |
|