| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | -fixed many memory initialization issues | Juan Linietsky | 2015-06-06 | 1 | -1/+1 |
| * | -Changed Godot exit to be clean. | Juan Linietsky | 2015-04-20 | 1 | -7/+26 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | -Fixes bug in ShaderGraph material, when uniform property is not used, fixes ... | Juan Linietsky | 2015-04-09 | 1 | -2/+1 |
| * | Working TileMap tile transpose transform. | Carl Olsson | 2015-02-02 | 1 | -2/+4 |
| * | Fix some more incorrect bindings | Gerold31 | 2014-10-26 | 1 | -1/+1 |
| * | Small Issues & Maintenance | Juan Linietsky | 2014-08-01 | 1 | -0/+1 |
| * | Misc Fixes | Juan Linietsky | 2014-06-27 | 1 | -4/+2 |
| * | Light Baker! | Juan Linietsky | 2014-06-11 | 1 | -0/+2 |
| * | More 3D Improvements | Juan Linietsky | 2014-05-29 | 1 | -0/+49 |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+751 |
