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visual_server.cpp
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Age
Files
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*
BuildSystem: generated files have .gen.extension
Poommetee Ketson
2017-06-25
1
-1
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+1
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Merge pull request #8629 from hikari-no-yume/Sprite3D_double_sided_flag_master
Thomas Herzog
2017-06-19
1
-3
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+5
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Add double-sided flag to SpriteBase3D (fixes #8007)
Andrea Faulds
2017-05-02
1
-3
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+5
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Merge pull request #9230 from supagu/normals-fix
Rémi Verschelde
2017-06-17
1
-4
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+5
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Fixed decompression of vertex colors
Fabian Mathews
2017-06-17
1
-1
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+1
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Fixed decompression of normals
Fabian Mathews
2017-06-17
1
-3
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+4
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-Fix freezes caused by etccomp2, closes #9183
Juan Linietsky
2017-06-16
1
-0
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+4
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Fixed compilation on Windows + removed debug print
Marc Gilleron
2017-06-12
1
-2
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+0
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renamed all Rect3.pos to Rect3.position
alexholly
2017-06-09
1
-1
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+1
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renamed all Rect2.pos to Rect2.position
alexholly
2017-06-04
1
-1
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+1
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Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-05-17
1
-5
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+6
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Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
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+1
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A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-638
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+523
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-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-02-21
1
-1
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+1
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Many fixes to make exported scenes work better, still buggy.
Juan Linietsky
2017-02-15
1
-1
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+1
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Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-10
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+10
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Style: Various fixes to play nice with clang-format
Rémi Verschelde
2017-01-16
1
-1
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+1
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Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-1
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+1
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Type renames:
Juan Linietsky
2017-01-11
1
-24
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+24
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Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-07
1
-90
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+93
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-10
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+10
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Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-02
1
-334
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+1195
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fixed a horrible bug on Windows AMD, scenes saved until now in this branch
reduz
2016-12-24
1
-4
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+13
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Blend shapes using transform feedback (GPU)
Juan Linietsky
2016-11-24
1
-6
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+6
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WIP immediates and proper buffers swapping
Juan Linietsky
2016-11-23
1
-0
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+4
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Instancing is working! (hooray)
Juan Linietsky
2016-11-22
1
-1
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+1
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Skeletons are working now.
Juan Linietsky
2016-11-21
1
-4
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+18
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all light types and shadows are working, pending a lot of clean-up
Juan Linietsky
2016-11-09
1
-1
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+449
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PBR more or less working, still working on bringing gizmos back
Juan Linietsky
2016-10-27
1
-7
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+0
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Everything returning to normal in 3D, still a long way to go
Juan Linietsky
2016-10-19
1
-0
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+746
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Begining of GLES3 renderer:
Juan Linietsky
2016-10-03
1
-396
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+43
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Revert "Bindings: Fix missing default value"
Rémi Verschelde
2017-01-02
1
-1
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+1
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Revert "bind method canvas_item_set_sort_children_by_y"
Rémi Verschelde
2017-01-02
1
-1
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+0
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Revert "Add/expose VisualServer::get_default_clear_color()"
Rémi Verschelde
2017-01-02
1
-1
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+0
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Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
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+1
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Add/expose VisualServer::get_default_clear_color()
Pedro J. Estébanez
2016-10-13
1
-0
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+1
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Merge pull request #6761 from neikeq/pr-missing-defval
Ignacio Etcheverry
2016-10-09
1
-1
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+1
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Bindings: Fix missing default value
Ignacio Etcheverry
2016-10-09
1
-1
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+1
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bind method canvas_item_set_sort_children_by_y
Ariel Manzur
2016-10-05
1
-0
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+1
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draw_line: Properly bind antialiased argument
Rémi Verschelde
2016-08-31
1
-1
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+1
*
Remove unused variables (fourth pass) + dead code
Rémi Verschelde
2016-07-08
1
-1
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+0
*
changed visual server free() to free_rid() like in the other servers. Fixes #...
Juan Linietsky
2016-06-13
1
-1
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+1
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Add texture region support for stylebox render
Geequlim
2016-06-05
1
-4
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+2
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ability to shrink all images x2 on load
Juan Linietsky
2016-05-04
1
-0
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+4
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remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-34
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+34
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Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
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+1
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testing patch for aligned reads by webp in javascript
Ariel Manzur
2015-12-22
1
-0
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+1
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-fixed many memory initialization issues
Juan Linietsky
2015-06-06
1
-1
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+1
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-Changed Godot exit to be clean.
Juan Linietsky
2015-04-20
1
-7
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+26
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Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
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