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path: root/servers/visual/visual_server_wrap_mt.cpp
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* -fixed many memory initialization issuesJuan Linietsky2015-06-061-4/+8
| | | | | -fixed deadlock on previews thread -fixed compilation errors on unix
* ability to run 2D physics in a threadJuan Linietsky2015-05-261-2/+2
| | | | | also, 2D physics is now thread safe too. see physics_2d/thread_model
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
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* More 3D WorkJuan Linietsky2014-06-161-0/+2
| | | | | | | | -=-=-=-=-=- -ESM Shadow Mapping for softer and less glitchy shadows -HDR Pipeline (convert to Linear on texture import, convert to SRGB at the end) -Fix to xml parse bug
* -fix bug in cache for atlas import/exportJuan Linietsky2014-03-131-2/+9
| | | | | | | | | | -fix some menus -fixed bug in out transition curves -detect and remove file:/// in collada -remove multiscript for now -remove dependencies on mouse in OS, moved to Input -avoid fscache from screwing up (fix might make it slower, but it works) -funcref was missing, it's there now
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+199