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path: root/servers/visual/visual_server_viewport.cpp (follow)
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* Removed add/remove interface bindings and added get_interfacesBastiaanOlij2017-11-131-1/+1
* Fixed viewport transparent bg when clear mode is enabled.Daniel J. Ramirez2017-10-211-1/+2
* Dead code tells no talesRémi Verschelde2017-08-271-30/+1
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Adding base classes and structures for ARVR supportBastiaanOlij2017-07-281-21/+59
* -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-191-1/+1
* -Reorganized all properties of project settings (Sorry, Again).Juan Linietsky2017-07-171-1/+1
* -Many fixes to VisualScript, fixed property names, etc.Juan Linietsky2017-06-301-0/+1
* -Restored support for Canvas BG mode on EnvironmentJuan Linietsky2017-06-241-28/+40
* Fix transparent background rendering, closes #8703Juan Linietsky2017-06-171-1/+3
* Restored everything related to information polling, and added information box...Juan Linietsky2017-06-111-1/+12
* Restored multiple viewport function, as well as view modes.Juan Linietsky2017-06-111-0/+21
* -Restored multithread capability to VisualServerJuan Linietsky2017-06-091-2/+41
* renamed all Rect2.pos to Rect2.positionalexholly2017-06-041-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-214/+164
* Add a bunch of missing Godot headers in own filesRémi Verschelde2017-03-051-0/+28
* -renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky2017-02-211-1/+1
* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-2/+2
* Type renames:Juan Linietsky2017-01-111-6/+6
* -Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky2017-01-051-1/+1
* WIP particle systemJuan Linietsky2017-01-011-0/+16
* working reflection probes!!Juan Linietsky2016-11-191-13/+16
* all light types and shadows are working, pending a lot of clean-upJuan Linietsky2016-11-091-2/+25
* Everything returning to normal in 3D, still a long way to goJuan Linietsky2016-10-191-0/+14
* -Added ViewportContainer, this is the only way to make viewports show up in G...Juan Linietsky2016-10-051-9/+32
* Begining of GLES3 renderer:Juan Linietsky2016-10-031-0/+489