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...
*
fixed a horrible bug on Windows AMD, scenes saved until now in this branch
reduz
2016-12-24
1
-2
/
+2
*
baking now shows a proper button, and bakes can be saved.
Juan Linietsky
2016-12-23
1
-50
/
+40
*
can bake for omni and spotlight
Juan Linietsky
2016-12-22
1
-38
/
+167
*
Some BRDF fixes
Juan Linietsky
2016-12-21
1
-1
/
+1
*
work in progress global illumination
Juan Linietsky
2016-12-20
1
-60
/
+805
*
Subsurface scattering material param is now working!
Juan Linietsky
2016-12-02
1
-1
/
+1
*
Blend shapes using transform feedback (GPU)
Juan Linietsky
2016-11-24
1
-3
/
+24
*
WIP immediates and proper buffers swapping
Juan Linietsky
2016-11-23
1
-8
/
+17
*
Instancing is working! (hooray)
Juan Linietsky
2016-11-22
1
-21
/
+63
*
working reflection probes!!
Juan Linietsky
2016-11-19
1
-80
/
+286
*
Done with lights and shadows (wonder if i'm missing something..)
Juan Linietsky
2016-11-11
1
-1
/
+1
*
all light types and shadows are working, pending a lot of clean-up
Juan Linietsky
2016-11-09
1
-33
/
+605
*
shadow atlas allocation (work in progress)
Juan Linietsky
2016-10-31
1
-0
/
+4
*
-Many many fixes
Juan Linietsky
2016-10-29
1
-8
/
+68
*
PBR more or less working, still working on bringing gizmos back
Juan Linietsky
2016-10-27
1
-7
/
+56
*
More scene work, can display a skybox
Juan Linietsky
2016-10-21
1
-48
/
+0
*
Everything returning to normal in 3D, still a long way to go
Juan Linietsky
2016-10-19
1
-0
/
+1517
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