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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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Age
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*
Expose softness parameter of pin joint to the editor.
Biliogadafr
2015-10-10
1
-0
/
+7
*
Ability to visually debug geometry visually:
Juan Linietsky
2015-09-20
1
-0
/
+3
*
Merge pull request #1932 from Faless/gravity_distance_full
Juan Linietsky
2015-06-07
1
-0
/
+1
|
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*
Calculate gravity based on distance from body to gravity point (2D)
Fabio Alessandrelli
2015-05-18
1
-0
/
+1
*
|
ability to run 2D physics in a thread
Juan Linietsky
2015-05-26
1
-2
/
+3
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/
*
-new collision layer & mask system for 2D, for more flexible collision masking
Juan Linietsky
2015-05-03
1
-2
/
+5
*
-Rewritten KinematicBody2D::move to MUCH more efficient code.
Juan Linietsky
2015-04-19
1
-0
/
+50
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
fixes/cleans up
Juan Linietsky
2015-03-22
1
-0
/
+1
*
input events on Area2D is now supported
Juan Linietsky
2015-03-22
1
-0
/
+5
*
Area2D can now detect overlap with other areas
Juan Linietsky
2015-03-17
1
-0
/
+3
*
-Add support for one-way collision in 2D (only works for kinematic body so far)
Juan Linietsky
2015-01-13
1
-0
/
+3
*
-begin work on unidirectional collision detection
Juan Linietsky
2015-01-13
1
-0
/
+3
*
Changes to 2D physics engine
Juan Linietsky
2015-01-05
1
-4
/
+8
*
-added custom metadata to physics shapes (2D only for now)
Juan Linietsky
2014-10-16
1
-0
/
+7
*
3D Physics and Other Stuff
Juan Linietsky
2014-09-02
1
-5
/
+60
*
A bit of everything:
Juan Linietsky
2014-05-14
1
-8
/
+11
*
-added kinematic body
Juan Linietsky
2014-02-22
1
-10
/
+21
*
-improved physics ccd
Juan Linietsky
2014-02-19
1
-8
/
+37
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+426