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shape_2d_sw.cpp
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Author
Age
Files
Lines
*
Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-0
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Refactor 'treshold' to 'threshold'
Poommetee Ketson
2017-07-08
1
-4
/
+4
*
renamed all Rect2.pos to Rect2.position
alexholly
2017-06-04
1
-8
/
+8
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-482
/
+394
*
Use real_t as floating point type in physics code.
Ferenc Arn
2017-02-13
1
-21
/
+21
*
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-6
/
+12
*
Type renames:
Juan Linietsky
2017-01-11
1
-4
/
+4
*
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-07
1
-10
/
+10
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Fix for #6158. Converting Vector2 to Size2 for scaling functions.
anneomcl
2016-09-19
1
-7
/
+7
*
Remove unused variables (fourth pass) + dead code
Rémi Verschelde
2016-07-08
1
-3
/
+0
*
Merge pull request #3999 from neikeq/issues_3650_3990
Rémi Verschelde
2016-03-10
1
-8
/
+12
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Fix crash when resizing ConcavePolygonShape2D segments
Ignacio Etcheverry
2016-03-09
1
-8
/
+12
*
|
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-1
/
+1
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/
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
input events on Area2D is now supported
Juan Linietsky
2015-03-22
1
-0
/
+63
*
-intentional breakage of shader graph to fix issues, existing graphs will be ...
Juan Linietsky
2015-01-18
1
-0
/
+1
*
Bug Fixes
Juan Linietsky
2014-11-02
1
-15
/
+18
*
-improved physics ccd
Juan Linietsky
2014-02-19
1
-1057
/
+1056
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+1085