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physics_2d_server_wrap_mt.cpp
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Author
Age
Files
Lines
*
Reworked how servers preallocate RIDs, should fix #10970
Juan Linietsky
2017-11-09
1
-14
/
+13
*
Removed print_line in Physics2DServerWrapMT::init()
Indah Sylvia
2017-09-25
1
-3
/
+0
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-08-07
1
-3
/
+3
*
-Reorganized all properties of project settings (Sorry, Again).
Juan Linietsky
2017-07-17
1
-6
/
+6
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-45
/
+33
*
Use real_t as floating point type in physics code.
Ferenc Arn
2017-02-13
1
-2
/
+2
*
Style: Fix statements ending with ';;'
Rémi Verschelde
2017-01-16
1
-2
/
+2
*
-Changed most project settings in the engine, so they have major and minor ca...
Juan Linietsky
2017-01-05
1
-6
/
+6
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-18
1
-0
/
+28
*
oops, previous commit was not working
Juan Linietsky
2015-05-26
1
-1
/
+9
*
ability to run 2D physics in a thread
Juan Linietsky
2015-05-26
1
-0
/
+161