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path: root/servers/physics_2d/physics_2d_server_sw.cpp (follow)
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* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* Fix typos in source code using codespellRémi Verschelde2017-03-241-1/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-361/+250
* Merge pull request #7802 from tagcup/physics_64bitRémi Verschelde2017-02-261-13/+13
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| * Use real_t as floating point type in physics code.Ferenc Arn2017-02-131-13/+13
* | -renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky2017-02-211-1/+1
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* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-7/+11
* Type renames:Juan Linietsky2017-01-111-14/+14
* -Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky2017-01-051-1/+1
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* -Fixed issue in Kinematicbody2DJuan Linietsky2016-09-011-2/+2
* First version of ProfilerJuan Linietsky2016-05-211-1/+44
* RigidBody2D (add_force, set_inertia): new methods.Josh Grams2016-04-261-0/+9
* physics state properly returns contact metadata, closes #1979Juan Linietsky2016-01-031-0/+3
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Expose softness parameter of pin joint to the editor.Biliogadafr2015-10-101-0/+19
* Ability to visually debug geometry visually:Juan Linietsky2015-09-201-0/+24
* ability to run 2D physics in a threadJuan Linietsky2015-05-261-6/+12
* -new collision layer & mask system for 2D, for more flexible collision maskingJuan Linietsky2015-05-031-4/+20
* properly wake up bodies when a parameter changes, fixes #1740Juan Linietsky2015-04-261-2/+7
* -Rewritten KinematicBody2D::move to MUCH more efficient code.Juan Linietsky2015-04-191-0/+12
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* input events on Area2D is now supportedJuan Linietsky2015-03-221-0/+15
* Area2D can now detect overlap with other areasJuan Linietsky2015-03-171-0/+18
* -Add support for one-way collision in 2D (only works for kinematic body so far)Juan Linietsky2015-01-131-0/+30
* -begin work on unidirectional collision detectionJuan Linietsky2015-01-131-0/+16
* -added custom metadata to physics shapes (2D only for now)Juan Linietsky2014-10-161-0/+16
* 3D Physics and Other StuffJuan Linietsky2014-09-021-0/+32
* A bit of everything:Juan Linietsky2014-05-141-0/+16
* -Added google play services (needed for some stuff)Juan Linietsky2014-04-141-1/+1
* -added kinematic bodyJuan Linietsky2014-02-221-3/+9
* -improved physics ccdJuan Linietsky2014-02-191-15/+81
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+1046