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path: root/servers/physics_2d/collision_solver_2d_sat.cpp (follow)
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* Dead code tells no talesRémi Verschelde2017-08-271-184/+1
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-627/+540
* Use real_t as floating point type in physics code.Ferenc Arn2017-02-131-21/+21
* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-6/+10
* Type renames:Juan Linietsky2017-01-111-32/+32
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Fixed a stupid bug with segment-segment collision in SAT physics, closes #480...Juan Linietsky2016-06-181-22/+39
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* Bug FixesJuan Linietsky2014-11-021-0/+1
* 3D Physics and Other StuffJuan Linietsky2014-09-021-2/+2
* -added kinematic bodyJuan Linietsky2014-02-221-191/+431
* -improved physics ccdJuan Linietsky2014-02-191-112/+425
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+1034