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path: root/servers/physics_2d/broad_phase_2d_hash_grid.cpp (follow)
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* Fix signed and unsigned comparisonsHein-Pieter van Braam2017-09-011-2/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Fix 2D broadphase remove-while-iterating logicPedro J. Estébanez2017-07-251-2/+4
* -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-191-1/+1
* Refactor 'treshold' to 'threshold'Poommetee Ketson2017-07-081-1/+1
* renamed all Rect2.pos to Rect2.positionalexholly2017-06-041-6/+6
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-270/+209
* -renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky2017-02-211-1/+1
* Overloaded basic math funcs (double and float variants). Use real_t rather th...Ferenc Arn2017-01-161-4/+4
* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-4/+8
* -Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky2017-01-051-3/+3
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Change hash grid in 2D physics to contemplate large objects as separate cases...Juan Linietsky2016-06-181-0/+108
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* casting line into physics on negative space now works properly, fixes #1726Juan Linietsky2015-04-241-3/+4
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* -added kinematic bodyJuan Linietsky2014-02-221-1/+2
* -improved physics ccdJuan Linietsky2014-02-191-4/+33
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+665