| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Ability to visually debug geometry visually: | Juan Linietsky | 2015-09-20 | 1 | -1/+6 |
| * | -improved one-way collision handling in both dynamic and character bodies for... | Juan Linietsky | 2015-05-10 | 1 | -3/+12 |
| * | -Made one way collision work with 2D physics (rigidbody) | Juan Linietsky | 2015-05-03 | 1 | -0/+53 |
| * | -new collision layer & mask system for 2D, for more flexible collision masking | Juan Linietsky | 2015-05-03 | 1 | -1/+1 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | -CCD in 3D physics was not working (code was not even there!) re-added, fixes... | Juan Linietsky | 2015-01-05 | 1 | -1/+1 |
| * | missing fils from yesterday comit. | Juan Linietsky | 2014-10-03 | 1 | -2/+5 |
| * | A bit of everything: | Juan Linietsky | 2014-05-14 | 1 | -1/+6 |
| * | -Support for changing fonts | Juan Linietsky | 2014-04-05 | 1 | -2/+13 |
| * | -improved physics ccd | Juan Linietsky | 2014-02-19 | 1 | -31/+62 |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+435 |
