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body_pair_2d_sw.cpp
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Author
Age
Files
Lines
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
-Trigger shapes removed in 2D, they became obsolete long ago when areas could...
Juan Linietsky
2017-06-23
1
-5
/
+10
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-182
/
+147
*
Use real_t as floating point type in physics code.
Ferenc Arn
2017-02-13
1
-6
/
+6
*
fixed to 2D physics, makes it work again
Juan Linietsky
2017-01-15
1
-1
/
+1
*
Type renames:
Juan Linietsky
2017-01-11
1
-6
/
+6
*
Various corrections in 2D math.
Ferenc Arn
2017-01-10
1
-1
/
+1
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Optimized one way collision loops.
Ovnuniarchos
2016-06-24
1
-23
/
+18
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-3
/
+3
*
properly removing unprocessed objects from physics islands fixes one way plat...
Juan Linietsky
2016-01-01
1
-1
/
+5
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Ability to visually debug geometry visually:
Juan Linietsky
2015-09-20
1
-1
/
+6
*
-improved one-way collision handling in both dynamic and character bodies for...
Juan Linietsky
2015-05-10
1
-3
/
+12
*
-Made one way collision work with 2D physics (rigidbody)
Juan Linietsky
2015-05-03
1
-0
/
+53
*
-new collision layer & mask system for 2D, for more flexible collision masking
Juan Linietsky
2015-05-03
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
-CCD in 3D physics was not working (code was not even there!) re-added, fixes...
Juan Linietsky
2015-01-05
1
-1
/
+1
*
missing fils from yesterday comit.
Juan Linietsky
2014-10-03
1
-2
/
+5
*
A bit of everything:
Juan Linietsky
2014-05-14
1
-1
/
+6
*
-Support for changing fonts
Juan Linietsky
2014-04-05
1
-2
/
+13
*
-improved physics ccd
Juan Linietsky
2014-02-19
1
-31
/
+62
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+435