aboutsummaryrefslogtreecommitdiff
path: root/servers/physics_2d/body_pair_2d_sw.cpp (follow)
Commit message (Expand)AuthorAgeFilesLines
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* -Trigger shapes removed in 2D, they became obsolete long ago when areas could...Juan Linietsky2017-06-231-5/+10
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-182/+147
* Use real_t as floating point type in physics code.Ferenc Arn2017-02-131-6/+6
* fixed to 2D physics, makes it work againJuan Linietsky2017-01-151-1/+1
* Type renames:Juan Linietsky2017-01-111-6/+6
* Various corrections in 2D math.Ferenc Arn2017-01-101-1/+1
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Optimized one way collision loops.Ovnuniarchos2016-06-241-23/+18
* remove trailing whitespaceHubert Jarosz2016-03-091-3/+3
* properly removing unprocessed objects from physics islands fixes one way plat...Juan Linietsky2016-01-011-1/+5
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Ability to visually debug geometry visually:Juan Linietsky2015-09-201-1/+6
* -improved one-way collision handling in both dynamic and character bodies for...Juan Linietsky2015-05-101-3/+12
* -Made one way collision work with 2D physics (rigidbody)Juan Linietsky2015-05-031-0/+53
* -new collision layer & mask system for 2D, for more flexible collision maskingJuan Linietsky2015-05-031-1/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* -CCD in 3D physics was not working (code was not even there!) re-added, fixes...Juan Linietsky2015-01-051-1/+1
* missing fils from yesterday comit.Juan Linietsky2014-10-031-2/+5
* A bit of everything:Juan Linietsky2014-05-141-1/+6
* -Support for changing fontsJuan Linietsky2014-04-051-2/+13
* -improved physics ccdJuan Linietsky2014-02-191-31/+62
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+435