| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | -Made one way collision work with 2D physics (rigidbody) | Juan Linietsky | 2015-05-03 | 1 | -0/+1 |
| * | properly wake up bodies when a parameter changes, fixes #1740 | Juan Linietsky | 2015-04-26 | 1 | -0/+3 |
| * | Merge pull request #1691 from Faless/area_combine_2d | Juan Linietsky | 2015-04-18 | 1 | -15/+22 |
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| | * | Implement Area2D space_override_mode combine | Fabio Alessandrelli | 2015-04-14 | 1 | -15/+22 |
| * | | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
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| * | fix area center of gravity | Juan Linietsky | 2015-03-22 | 1 | -1/+1 |
| * | -Add support for one-way collision in 2D (only works for kinematic body so far) | Juan Linietsky | 2015-01-13 | 1 | -0/+1 |
| * | Changes to 2D physics engine | Juan Linietsky | 2015-01-05 | 1 | -4/+41 |
| * | Bug Fixes | Juan Linietsky | 2014-11-02 | 1 | -1/+7 |
| * | Collada | Juan Linietsky | 2014-10-14 | 1 | -1/+12 |
| * | missing fils from yesterday comit. | Juan Linietsky | 2014-10-03 | 1 | -8/+9 |
| * | -improved physics ccd | Juan Linietsky | 2014-02-19 | 1 | -581/+586 |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+609 |
