aboutsummaryrefslogtreecommitdiff
path: root/servers/physics/physics_server_sw.h (follow)
Commit message (Expand)AuthorAgeFilesLines
* Rewritten kinematic systemAndreaCatania2017-11-071-1/+4
* Merge pull request #11702 from AndreaCatania/bodyDSRémi Verschelde2017-10-091-0/+3
|\
| * Added new API to get body direct stateAndreaCatania2017-09-291-0/+3
* | Renamed fixed_process to physics_processAndreaCatania2017-09-301-1/+1
|/
* -Added an optimization so physics shapes are configured later, speeds up grid...Juan Linietsky2017-09-031-0/+4
* Dead code tells no talesRémi Verschelde2017-08-271-12/+0
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Synchronize parameter names in definition and declarationTwistedTwigleg2017-08-161-1/+1
* Makes all Godot API's methods Lower CaseIndah Sylvia2017-08-071-8/+8
* Lots of work on Audio & Physics engine:Juan Linietsky2017-07-151-2/+7
* Refactor 'treshold' to 'threshold'Poommetee Ketson2017-07-081-2/+2
* Refactor layer_mask to collision_layerPoommetee Ketson2017-06-141-5/+5
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-71/+64
* Use real_t as floating point type in physics code.Ferenc Arn2017-02-131-15/+15
* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-1/+1
* Fixed inertia tensor computation and center of massm4nu3lf2017-01-091-0/+1
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-1/+1
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Port collision and layer masks to 3D, fixes #1759Bojidar Marinov2016-04-091-0/+6
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Remove bogus argument in body_get_nodeRémi Verschelde2015-12-281-1/+1
* Ability to visually debug geometry visually:Juan Linietsky2015-09-201-0/+3
* added ability for Area (3D) to detect other areasJuan Linietsky2015-06-121-0/+3
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* Huge Amount of BugFixJuan Linietsky2014-10-031-0/+6
* 3D Physics Rework, Other StuffJuan Linietsky2014-09-151-0/+45
* 3D Physics and Other StuffJuan Linietsky2014-09-021-3/+18
* A bit of everything:Juan Linietsky2014-05-141-0/+3
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+215