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physics
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physics_server_sw.cpp
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Commit message (
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Author
Age
Files
Lines
*
Rewritten kinematic system
AndreaCatania
2017-11-07
1
-2
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+15
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Merge pull request #10770 from RandomShaper/fix-joints
Rémi Verschelde
2017-10-31
1
-14
/
+0
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Remove joint freeing logic from physics servers
Pedro J. Estébanez
2017-09-09
1
-14
/
+0
*
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Merge pull request #11702 from AndreaCatania/bodyDS
Rémi Verschelde
2017-10-09
1
-0
/
+15
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*
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Added new API to get body direct state
AndreaCatania
2017-09-29
1
-0
/
+15
*
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Renamed fixed_process to physics_process
AndreaCatania
2017-09-30
1
-1
/
+1
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/
*
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Rename pos to position in user facing methods and variables
letheed
2017-09-20
1
-2
/
+2
*
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-Added an optimization so physics shapes are configured later, speeds up grid...
Juan Linietsky
2017-09-03
1
-0
/
+21
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/
*
Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-111
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Fix freeze on close of game using 2D physics introduced by #9832
Bojidar Marinov
2017-08-08
1
-2
/
+2
*
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-08-07
1
-15
/
+15
*
Improve cleanup of physics constraints
Pedro J. Estébanez
2017-08-01
1
-6
/
+16
*
Extend check for same space to all 2D/3D bodies/shapes
Pedro J. Estébanez
2017-07-25
1
-2
/
+6
*
Lots of work on Audio & Physics engine:
Juan Linietsky
2017-07-15
1
-12
/
+22
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Refactor 'treshold' to 'threshold'
Poommetee Ketson
2017-07-08
1
-2
/
+2
*
Refactor layer_mask to collision_layer
Poommetee Ketson
2017-06-14
1
-8
/
+8
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
Fix typos in source code using codespell
Rémi Verschelde
2017-03-24
1
-1
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-429
/
+316
*
Use real_t as floating point type in physics code.
Ferenc Arn
2017-02-13
1
-18
/
+18
*
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-6
/
+10
*
Fixed inertia tensor computation and center of mass
m4nu3lf
2017-01-09
1
-0
/
+9
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
First version of Profiler
Juan Linietsky
2016-05-21
1
-1
/
+41
*
Port collision and layer masks to 3D, fixes #1759
Bojidar Marinov
2016-04-09
1
-0
/
+35
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Remove bogus argument in body_get_node
Rémi Verschelde
2015-12-28
1
-1
/
+1
*
Ability to visually debug geometry visually:
Juan Linietsky
2015-09-20
1
-0
/
+24
*
added ability for Area (3D) to detect other areas
Juan Linietsky
2015-06-12
1
-0
/
+16
*
PhysicsServerSW::body_is_shape_set_as_trigger - missing return statement
ehriche
2015-05-06
1
-1
/
+1
*
properly wake up bodies when a parameter changes, fixes #1740
Juan Linietsky
2015-04-26
1
-0
/
+9
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
-WIP to add proper key swapping according to keyboard layout
Juan Linietsky
2015-01-04
1
-1
/
+1
*
missing fils from yesterday comit.
Juan Linietsky
2014-10-03
1
-3
/
+4
*
Huge Amount of BugFix
Juan Linietsky
2014-10-03
1
-0
/
+31
*
3D Physics Rework, Other Stuff
Juan Linietsky
2014-09-15
1
-0
/
+337
*
3D Physics and Other Stuff
Juan Linietsky
2014-09-02
1
-8
/
+90
*
A bit of everything:
Juan Linietsky
2014-05-14
1
-0
/
+19
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+1050