| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
| * | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde | 2017-12-07 | 1 | -2/+2 |
| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
| * | Improve documentation of thirdparty code snippets | Rémi Verschelde | 2017-05-07 | 1 | -1/+15 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -49/+40 |
| * | Use real_t as floating point type in physics code. | Ferenc Arn | 2017-02-13 | 1 | -4/+4 |
| * | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 1 | -2/+2 |
| * | Fixed inertia tensor computation and center of mass | m4nu3lf | 2017-01-09 | 1 | -4/+4 |
| * | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
| * | Add missing license headers in our source files (#5255) | Rémi Verschelde | 2016-06-18 | 1 | -0/+34 |
| * | 3D Physics Rework, Other Stuff | Juan Linietsky | 2014-09-15 | 1 | -0/+127 |
