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physics
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collision_solver_sat.cpp
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Age
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*
Workaround for clang 6 bug.
bruvzg
2018-05-14
1
-9
/
+9
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-07
1
-1
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Refactor 'treshold' to 'threshold'
Poommetee Ketson
2017-07-08
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-695
/
+564
*
Use real_t as floating point type in physics code.
Ferenc Arn
2017-02-13
1
-21
/
+21
*
Style: Fix statements ending with ';;'
Rémi Verschelde
2017-01-16
1
-1
/
+1
*
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-10
/
+14
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Remove unused variables (fourth pass) + dead code
Rémi Verschelde
2016-07-08
1
-1
/
+0
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
3D Physics and Other Stuff
Juan Linietsky
2014-09-02
1
-61
/
+424
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+1331