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path: root/servers/audio_server.cpp (follow)
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* AudioServer: Set singleton to NULL when destructedIgnacio Etcheverry2017-04-271-0/+1
* Fix crash on exit.Andreas Haas2017-04-101-0/+4
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* Fix typos in source code using codespellRémi Verschelde2017-03-241-1/+1
* fixed ClassDB inconsistenciesKarroffel2017-03-131-15/+15
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-452/+371
* -renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky2017-02-211-1/+1
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-32/+32
* Audio bus editing is COMPLETE!Juan Linietsky2017-01-251-0/+281
* Ability to delete, drag and drop audio buses!Juan Linietsky2017-01-231-9/+91
* Added Audio Limiter bus effect, and sidechain ability to compressor.Juan Linietsky2017-01-221-1/+8
* WIP new AudioServer, with buses, effects, etc.Juan Linietsky2017-01-211-31/+583
* Oops! Audio engine has vanished :DJuan Linietsky2017-01-151-110/+205
* Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky2017-01-071-5/+5
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-46/+46
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* set_signed_data now works correctly on pcm8 samples.Ovnuniarchos2016-01-211-12/+37
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Add missing argument names in GDScript bindingsRémi Verschelde2015-12-281-1/+1
* Expose AudioServer::free(RID rid) as AudioServer::free_rid(RID rid)Fabio Alessandrelli2015-11-021-1/+1
* Fixed theora playback. Removed theoraplayer.Juan Linietsky2015-09-261-0/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+178