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* Audio bus editing is COMPLETE!Juan Linietsky2017-01-251-0/+281
* Ability to delete, drag and drop audio buses!Juan Linietsky2017-01-231-9/+91
* Added Audio Limiter bus effect, and sidechain ability to compressor.Juan Linietsky2017-01-221-1/+8
* WIP new AudioServer, with buses, effects, etc.Juan Linietsky2017-01-211-31/+583
* Oops! Audio engine has vanished :DJuan Linietsky2017-01-151-110/+205
* Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky2017-01-071-5/+5
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-46/+46
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* set_signed_data now works correctly on pcm8 samples.Ovnuniarchos2016-01-211-12/+37
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Add missing argument names in GDScript bindingsRémi Verschelde2015-12-281-1/+1
* Expose AudioServer::free(RID rid) as AudioServer::free_rid(RID rid)Fabio Alessandrelli2015-11-021-1/+1
* Fixed theora playback. Removed theoraplayer.Juan Linietsky2015-09-261-0/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+178