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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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Author
Age
Files
Lines
*
Fix some warnings
Johan Manuel
2016-07-25
1
-2
/
+1
*
Remove unused variables (fourth pass) + dead code
Rémi Verschelde
2016-07-08
1
-5
/
+1
*
Improved binding system (ObjectTypeDB::bind_method) to be friendlier to stati...
Juan Linietsky
2016-06-22
2
-2
/
+2
*
Drop empty .cpp files for header-only classes
Rémi Verschelde
2016-06-18
1
-34
/
+0
*
Drop empty files that are not used anywhere
Rémi Verschelde
2016-06-18
2
-71
/
+0
*
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-18
2
-0
/
+56
*
Fixed fractional offset not being reset in ringbuffer resamples, closes #4764
Juan Linietsky
2016-06-17
1
-0
/
+1
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
3
-5
/
+5
*
thread renaming
Ariel Manzur
2016-01-31
1
-1
/
+2
*
Update copyright to 2016 in headers
George Marques
2016-01-01
16
-16
/
+16
*
Remove bogus argument in sample_get_description
Rémi Verschelde
2015-12-28
2
-2
/
+2
*
thread
Ariel Manzur
2015-12-21
1
-2
/
+1
*
-another approach to solving the deadlock problem :|
Juan Linietsky
2015-12-21
1
-26
/
+13
*
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-21
1
-4
/
+9
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*
too early to rename thread
Ariel Manzur
2015-12-21
1
-1
/
+2
|
*
Merge branch 'master' of https://github.com/godotengine/godot
Ariel Manzur
2015-12-21
1
-2
/
+2
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*
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audio threads
Ariel Manzur
2015-12-21
1
-3
/
+7
*
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-different attempt to avod deadlock problem
Juan Linietsky
2015-12-21
1
-8
/
+18
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*
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naming the audio thread from within itself
Ariel Manzur
2015-12-18
1
-2
/
+2
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/
*
thread set name
Ariel Manzur
2015-12-17
1
-0
/
+1
*
Merge pull request #2707 from akien-mga/master
Juan Linietsky
2015-11-18
1
-2
/
+0
|
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*
Cosmetic fixes to SCons buildsystem
Rémi Verschelde
2015-11-01
1
-2
/
+0
*
|
-support for stereo ima-adpcm sample compression & playback
Juan Linietsky
2015-11-09
3
-58
/
+77
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/
*
-some fixes to audio
Juan Linietsky
2015-11-01
1
-0
/
+5
*
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-10-13
3
-3
/
+7
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*
fixed uninitialized memory issues in audio code
reduz
2015-10-08
1
-0
/
+4
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*
Rename voice_set_volume argument to p_volume to avoid confusion
Rémi Verschelde
2015-09-26
2
-3
/
+3
*
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Fixed theora playback. Removed theoraplayer.
Juan Linietsky
2015-09-26
2
-1
/
+3
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/
*
Rewrite of the AudioStream API
Juan Linietsky
2015-09-09
3
-1
/
+494
*
ability to run 2D physics in a thread
Juan Linietsky
2015-05-26
1
-1
/
+1
*
fixes on sample importing
Juan Linietsky
2015-05-19
1
-0
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
16
-123
/
+123
*
3D Import Import & UDP
Juan Linietsky
2014-11-12
2
-0
/
+13
*
More Bug Fixes
Juan Linietsky
2014-09-17
3
-3
/
+46
*
3D Physics and Other Stuff
Juan Linietsky
2014-09-02
1
-1
/
+1
*
A bit of everything:
Juan Linietsky
2014-05-14
3
-45
/
+177
*
-Fixed a few bugs in Viewport
Juan Linietsky
2014-04-10
1
-1
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
17
-0
/
+4571