| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | remove trailing whitespace | Hubert Jarosz | 2016-04-02 | 3 | -5/+5 |
| * | thread renaming | Ariel Manzur | 2016-01-31 | 1 | -1/+2 |
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 16 | -16/+16 |
| * | Remove bogus argument in sample_get_description | Rémi Verschelde | 2015-12-28 | 2 | -2/+2 |
| * | thread | Ariel Manzur | 2015-12-21 | 1 | -2/+1 |
| * | -another approach to solving the deadlock problem :| | Juan Linietsky | 2015-12-21 | 1 | -26/+13 |
| * | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | 2015-12-21 | 1 | -4/+9 |
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| | * | too early to rename thread | Ariel Manzur | 2015-12-21 | 1 | -1/+2 |
| | * | Merge branch 'master' of https://github.com/godotengine/godot | Ariel Manzur | 2015-12-21 | 1 | -2/+2 |
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| | * | | audio threads | Ariel Manzur | 2015-12-21 | 1 | -3/+7 |
| * | | | -different attempt to avod deadlock problem | Juan Linietsky | 2015-12-21 | 1 | -8/+18 |
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| * | | naming the audio thread from within itself | Ariel Manzur | 2015-12-18 | 1 | -2/+2 |
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| * | thread set name | Ariel Manzur | 2015-12-17 | 1 | -0/+1 |
| * | Merge pull request #2707 from akien-mga/master | Juan Linietsky | 2015-11-18 | 1 | -2/+0 |
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| | * | Cosmetic fixes to SCons buildsystem | Rémi Verschelde | 2015-11-01 | 1 | -2/+0 |
| * | | -support for stereo ima-adpcm sample compression & playback | Juan Linietsky | 2015-11-09 | 3 | -58/+77 |
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| * | -some fixes to audio | Juan Linietsky | 2015-11-01 | 1 | -0/+5 |
| * | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2015-10-13 | 3 | -3/+7 |
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| | * | fixed uninitialized memory issues in audio code | reduz | 2015-10-08 | 1 | -0/+4 |
| | * | Rename voice_set_volume argument to p_volume to avoid confusion | Rémi Verschelde | 2015-09-26 | 2 | -3/+3 |
| * | | Fixed theora playback. Removed theoraplayer. | Juan Linietsky | 2015-09-26 | 2 | -1/+3 |
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| * | Rewrite of the AudioStream API | Juan Linietsky | 2015-09-09 | 3 | -1/+494 |
| * | ability to run 2D physics in a thread | Juan Linietsky | 2015-05-26 | 1 | -1/+1 |
| * | fixes on sample importing | Juan Linietsky | 2015-05-19 | 1 | -0/+1 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 16 | -123/+123 |
| * | 3D Import Import & UDP | Juan Linietsky | 2014-11-12 | 2 | -0/+13 |
| * | More Bug Fixes | Juan Linietsky | 2014-09-17 | 3 | -3/+46 |
| * | 3D Physics and Other Stuff | Juan Linietsky | 2014-09-02 | 1 | -1/+1 |
| * | A bit of everything: | Juan Linietsky | 2014-05-14 | 3 | -45/+177 |
| * | -Fixed a few bugs in Viewport | Juan Linietsky | 2014-04-10 | 1 | -1/+1 |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 17 | -0/+4571 |
