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path: root/servers/audio/audio_stream.h (follow)
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* Entirely new (and much improved) animation editor.Juan Linietsky2018-06-071-0/+1
* Expose audio streams get_length()MrCdK2018-01-221-4/+7
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Refactor bufer to bufferPoommetee Ketson2017-10-281-3/+3
* Rename get_position => get_playback_position and seek_pos => seek on audio cl...Marcelo Fernandez2017-09-231-4/+4
* Rename pos to position in user facing methods and variablesletheed2017-09-201-2/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Synchronize parameter names in definition and declarationTwistedTwigleg2017-08-161-2/+2
* Lots of work on Audio & Physics engine:Juan Linietsky2017-07-151-0/+55
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-35/+24
* WIP new AudioServer, with buses, effects, etc.Juan Linietsky2017-01-211-0/+101