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| | * | | Fixed some items caught in cppcheckNathan Warden2015-05-022-3/+3
* | | | | improved kinematic motion, improved demos for kinematic motionJuan Linietsky2015-05-033-5/+34
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* | | | -new collision layer & mask system for 2D, for more flexible collision maskingJuan Linietsky2015-05-036-9/+96
* | | | same fixes to 3D navmesh..Juan Linietsky2015-05-022-1/+16
* | | | 2D pathfinder fixes, should now always find the best path.Juan Linietsky2015-05-022-3/+37
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* / / -Fixed android export options (screen sizes, orientation should work)Juan Linietsky2015-05-012-1/+16
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* | -fixed old condition in TextureFrame that caused bugs in materials, closes #1742Juan Linietsky2015-05-011-2/+2
* | -fix timer behavior described, closes #1455Juan Linietsky2015-05-011-0/+2
* | -fix a bug in extra cull margin, closes #1760Juan Linietsky2015-05-011-0/+1
* | -Fixes from source code analyzizer, closes #1768Juan Linietsky2015-05-015-13/+13
* | -some cleanupsJuan Linietsky2015-04-303-3/+9
* | bad lookup in grid container corrected, cells are properly aligned again. Fix...Juan Linietsky2015-04-281-14/+14
* | -fix forced texture repeat in Polygon2D, now depends on texture.Juan Linietsky2015-04-284-24/+11
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* -made normalmaps easier in 2D, fixes #1467Juan Linietsky2015-04-271-0/+2
* -added set_master_player binding, fixes #1477Juan Linietsky2015-04-271-0/+6
* -fixed bodyenter/bodyexit callback of physics bodies, fixes #1739Juan Linietsky2015-04-262-7/+20
* fix crash on exit for popup, fixes #1676Juan Linietsky2015-04-261-2/+4
* properly update emitting property when emit timeot is used, fixes #1716Juan Linietsky2015-04-251-0/+2
* disable apply modifiers by default in export flagJuan Linietsky2015-04-221-1/+1
* ability to get closest owner to point, for navigation and navigation2dJuan Linietsky2015-04-214-2/+93
* -Many fixes and demo for RichTexLabelJuan Linietsky2015-04-214-22/+211
* -oops, duplicated text issue fix..Juan Linietsky2015-04-201-0/+1
* -Changed Godot exit to be clean.Juan Linietsky2015-04-203-2/+3
* -Rewritten KinematicBody2D::move to MUCH more efficient code.Juan Linietsky2015-04-192-126/+38
* disable undo properly after ctrl-i, fixes #1688Juan Linietsky2015-04-181-2/+1
* -try to avoid errors when path using ".." is present in script include, fixes...Juan Linietsky2015-04-183-16/+5
* Updated copyright year in all headersJuan Linietsky2015-04-18337-710/+710
* -renamed function to get object from instance idJuan Linietsky2015-04-182-0/+17
* fixed UV2 source in shader graph, closes #1633Juan Linietsky2015-04-121-2/+2
* fixed navigation tile issue, fixes #1581Juan Linietsky2015-04-091-9/+11
* -function remove_and_delete_child removed. Just use child.free() or child.que...Juan Linietsky2015-04-092-3/+4
* -Fixes bug in ShaderGraph material, when uniform property is not used, fixes ...Juan Linietsky2015-04-092-2/+6
* fix crash when deleting shader from material, fixes #1631Juan Linietsky2015-04-071-1/+1
* fixed shader graph length node, fixes #1632Juan Linietsky2015-04-071-1/+1
* Merge pull request #1574 from UsernameIsAReservedWord/fix_3d_spot_attenuationJuan Linietsky2015-04-072-2/+2
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| * fixes_3d_spot_attenuationyg2f2015-03-252-2/+2
* | Merge pull request #1585 from UsernameIsAReservedWord/add_is_queued_for_delet...Juan Linietsky2015-04-071-0/+1
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| * | add : bool Object.is_queued_for_deletion()yg2f2015-03-281-0/+1
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* | Bullet shower demo crashed because of dynamic casting in the code for object ...TheoXD2015-04-031-1/+1
* | Changes to LightJuan Linietsky2015-04-036-29/+81
* | Beta1 Attempt #1Juan Linietsky2015-04-021-3/+12
* | merging okam changesJuan Linietsky2015-04-025-7/+12
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* android fixes, please testJuan Linietsky2015-03-234-3/+44
* Merge pull request #1402 from ElectricSolstice/editor_match_fixJuan Linietsky2015-03-221-2/+47
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| * Fixed issue 1377 about script editor parenthesis matching.ElectricSolstice2015-02-191-2/+47
* | Merge pull request #1450 from theuserbl/masterJuan Linietsky2015-03-221-0/+2
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| * | Update register_scene_types.cpptheuserbl2015-02-271-0/+2
* | | Merge pull request #1460 from MarianoGnu/masterJuan Linietsky2015-03-228-4/+185
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| * | | Fix C++11 compilationMariano Javier Suligoy2015-03-081-2/+2
| * | | Register CheckBox class to create it using editor.Mariano Javier Suligoy2015-03-022-2/+5