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* | | | More improvements to visual script..Juan Linietsky2016-08-315-4/+57
* | | | draw_line: Properly bind antialiased argumentRémi Verschelde2016-08-311-1/+1
* | | | More visual script improvementsJuan Linietsky2016-08-308-71/+194
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* | | Merge pull request #5670 from timoschwarzer/feature/camera2d_limit_smoothingRémi Verschelde2016-08-302-7/+45
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| * | | Add an option to smooth camera limits when camera smoothing is enabled.Timo Schwarzer2016-07-132-7/+45
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* | | Merge pull request #5262 from vnen/button-signalsRémi Verschelde2016-08-301-0/+11
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| * | | Add button_down and button_up signalsGeorge Marques2016-08-261-0/+11
* | | | Merge pull request #6264 from MasonAsh/issue-6263Rémi Verschelde2016-08-291-3/+6
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| * | | | Slider value accounts for grabber offsetMason Ashbridge2016-08-241-3/+6
* | | | | Merge pull request #6220 from volzhs/issue-5789Rémi Verschelde2016-08-291-12/+13
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| * | | | | Make LineEdit not to cover whole line when rename nodevolzhs2016-08-231-12/+13
* | | | | | Merge pull request #6159 from touilleMan/issue-6148Rémi Verschelde2016-08-292-0/+59
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| * | | | | | Add Node2D's set_global_rot get_global_rot set_global_rotd get_global_rotd se...Emmanuel Leblond2016-08-152-0/+59
* | | | | | | Merge pull request #5956 from djrm/tree_behaviorRémi Verschelde2016-08-292-3/+41
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| * | | | | | | Double click on scene tree element to focus currently selected nodeDaniel J. Ramirez2016-08-272-3/+41
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* | | | | | | Several all around fixes to visual scripting (in the process of creating demos)Juan Linietsky2016-08-282-0/+90
* | | | | | | Merge pull request #6249 from volzhs/issue-6121Rémi Verschelde2016-08-281-1/+1
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| * | | | | | Show last added action on Input Map and implement InputEvent "=="volzhs2016-08-281-1/+1
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* | | | | | More visual script workJuan Linietsky2016-08-2510-4/+129
* | | | | | Proper function/property selection in visual script editing for property.Juan Linietsky2016-08-231-0/+6
* | | | | | prettier connections for graph editJuan Linietsky2016-08-236-54/+139
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* | / / / -High Level protocol optimization (should be smaller)Juan Linietsky2016-08-222-68/+169
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* | | | Changed API to use sequenced packets for UDP (drop old)Juan Linietsky2016-08-191-3/+3
* | | | Many fixes to networking, demo should work nowJuan Linietsky2016-08-191-2/+12
* | | | Brand new networked multiplayerJuan Linietsky2016-08-194-90/+650
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* | | Added high level networked multiplayer to Godot.Juan Linietsky2016-08-144-2/+683
* | | Merge pull request #6132 from neikeq/pr-issue-6123Rémi Verschelde2016-08-121-1/+1
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| * | | Confirm code completion with numpad key ENTERIgnacio Etcheverry2016-08-121-1/+1
* | | | Merge pull request #6081 from djrm/new_iconsRémi Verschelde2016-08-094-2/+82
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| * | | | Some new icons for visual script and graphsDaniel J. Ramirez2016-08-084-2/+82
* | | | | prevent bug due to scripts not working in editor and notifier sending signals...Juan Linietsky2016-08-081-0/+6
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* | | | Added an easy API to yield to a specific time by doing:Juan Linietsky2016-08-063-0/+74
* | | | Likely with bugs and with some features are missing, as well as profiler supp...Juan Linietsky2016-08-0610-5/+89
* | | | VisualScript can now execute visual scripts, but there is no debugger or prof...Juan Linietsky2016-08-059-8/+101
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* | | Concluded base visual scripting! can edit but not run though.Juan Linietsky2016-08-045-5/+139
* | | Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2016-08-0221-97/+393
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| * | | DynamicFont caches now accounts for texture flagsZher Huei Lee2016-08-022-65/+67
| * | | Added extra spacing support for DynamicFontZher Huei Lee2016-08-023-7/+77
| * | | Added texture mipmaps and filtering to DynamicFontZher Huei Lee2016-08-022-10/+88
| * | | UI navigation via JOYSTICK_MOTION.Andreas Haas2016-07-301-0/+1
| * | | World2D: Fix typo in default_density deprecation checkRémi Verschelde2016-07-281-1/+1
| * | | Exposed enable syntax highlighting to propertiesPaulb232016-07-281-0/+1
| * | | LineEdit: Fix event handled as text when a mod key is pressedIgnacio Etcheverry2016-07-271-1/+1
| * | | Merge pull request #5926 from akien-mga/pr-graphedit-dragJuan Linietsky2016-07-262-1/+5
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| | * | | Fix GraphEdit dragging issues at scales != 1Rémi Verschelde2016-07-262-1/+5
| * | | | Changed the way the step decimals are computed to a safer way, fixes many iss...Juan Linietsky2016-07-262-5/+5
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| * | / Stop baking process if there is no geometry in the BakedLightInstance.Daniel J. Ramirez2016-07-252-0/+12
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| * | Add thread support to HTTPRequest, changed assetlib to use it.Juan Linietsky2016-07-242-24/+97
| * | Merge pull request #5881 from neikeq/pr-fix-propagationJuan Linietsky2016-07-241-6/+4
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| | * | Viewport: Replace obsolete "windows" group callsIgnacio Etcheverry2016-07-241-6/+4