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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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More improvements to visual script..
Juan Linietsky
2016-08-31
5
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+57
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draw_line: Properly bind antialiased argument
Rémi Verschelde
2016-08-31
1
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+1
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More visual script improvements
Juan Linietsky
2016-08-30
8
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+194
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Merge pull request #5670 from timoschwarzer/feature/camera2d_limit_smoothing
Rémi Verschelde
2016-08-30
2
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+45
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Add an option to smooth camera limits when camera smoothing is enabled.
Timo Schwarzer
2016-07-13
2
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+45
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Merge pull request #5262 from vnen/button-signals
Rémi Verschelde
2016-08-30
1
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+11
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Add button_down and button_up signals
George Marques
2016-08-26
1
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+11
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Merge pull request #6264 from MasonAsh/issue-6263
Rémi Verschelde
2016-08-29
1
-3
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+6
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Slider value accounts for grabber offset
Mason Ashbridge
2016-08-24
1
-3
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+6
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Merge pull request #6220 from volzhs/issue-5789
Rémi Verschelde
2016-08-29
1
-12
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+13
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Make LineEdit not to cover whole line when rename node
volzhs
2016-08-23
1
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+13
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Merge pull request #6159 from touilleMan/issue-6148
Rémi Verschelde
2016-08-29
2
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+59
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Add Node2D's set_global_rot get_global_rot set_global_rotd get_global_rotd se...
Emmanuel Leblond
2016-08-15
2
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+59
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Merge pull request #5956 from djrm/tree_behavior
Rémi Verschelde
2016-08-29
2
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+41
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Double click on scene tree element to focus currently selected node
Daniel J. Ramirez
2016-08-27
2
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+41
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Several all around fixes to visual scripting (in the process of creating demos)
Juan Linietsky
2016-08-28
2
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+90
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Merge pull request #6249 from volzhs/issue-6121
Rémi Verschelde
2016-08-28
1
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Show last added action on Input Map and implement InputEvent "=="
volzhs
2016-08-28
1
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More visual script work
Juan Linietsky
2016-08-25
10
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+129
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Proper function/property selection in visual script editing for property.
Juan Linietsky
2016-08-23
1
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+6
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prettier connections for graph edit
Juan Linietsky
2016-08-23
6
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+139
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-High Level protocol optimization (should be smaller)
Juan Linietsky
2016-08-22
2
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+169
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Changed API to use sequenced packets for UDP (drop old)
Juan Linietsky
2016-08-19
1
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Many fixes to networking, demo should work now
Juan Linietsky
2016-08-19
1
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+12
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Brand new networked multiplayer
Juan Linietsky
2016-08-19
4
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+650
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Added high level networked multiplayer to Godot.
Juan Linietsky
2016-08-14
4
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+683
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Merge pull request #6132 from neikeq/pr-issue-6123
Rémi Verschelde
2016-08-12
1
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+1
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Confirm code completion with numpad key ENTER
Ignacio Etcheverry
2016-08-12
1
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Merge pull request #6081 from djrm/new_icons
Rémi Verschelde
2016-08-09
4
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+82
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Some new icons for visual script and graphs
Daniel J. Ramirez
2016-08-08
4
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+82
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prevent bug due to scripts not working in editor and notifier sending signals...
Juan Linietsky
2016-08-08
1
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Added an easy API to yield to a specific time by doing:
Juan Linietsky
2016-08-06
3
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+74
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Likely with bugs and with some features are missing, as well as profiler supp...
Juan Linietsky
2016-08-06
10
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+89
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VisualScript can now execute visual scripts, but there is no debugger or prof...
Juan Linietsky
2016-08-05
9
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+101
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Concluded base visual scripting! can edit but not run though.
Juan Linietsky
2016-08-04
5
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+139
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Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2016-08-02
21
-97
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+393
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DynamicFont caches now accounts for texture flags
Zher Huei Lee
2016-08-02
2
-65
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+67
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Added extra spacing support for DynamicFont
Zher Huei Lee
2016-08-02
3
-7
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+77
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Added texture mipmaps and filtering to DynamicFont
Zher Huei Lee
2016-08-02
2
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+88
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UI navigation via JOYSTICK_MOTION.
Andreas Haas
2016-07-30
1
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+1
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World2D: Fix typo in default_density deprecation check
Rémi Verschelde
2016-07-28
1
-1
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+1
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Exposed enable syntax highlighting to properties
Paulb23
2016-07-28
1
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+1
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LineEdit: Fix event handled as text when a mod key is pressed
Ignacio Etcheverry
2016-07-27
1
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+1
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Merge pull request #5926 from akien-mga/pr-graphedit-drag
Juan Linietsky
2016-07-26
2
-1
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+5
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Fix GraphEdit dragging issues at scales != 1
Rémi Verschelde
2016-07-26
2
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+5
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Changed the way the step decimals are computed to a safer way, fixes many iss...
Juan Linietsky
2016-07-26
2
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+5
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Stop baking process if there is no geometry in the BakedLightInstance.
Daniel J. Ramirez
2016-07-25
2
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+12
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Add thread support to HTTPRequest, changed assetlib to use it.
Juan Linietsky
2016-07-24
2
-24
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+97
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Merge pull request #5881 from neikeq/pr-fix-propagation
Juan Linietsky
2016-07-24
1
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+4
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Viewport: Replace obsolete "windows" group calls
Ignacio Etcheverry
2016-07-24
1
-6
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+4
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