| Commit message (Expand) | Author | Age | Files | Lines |
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| | * | | | | | | Fix ColorPicker's screen pick functionality | Mariano Suligoy | 2017-06-19 | 2 | -19/+20 |
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| * | | | | | | Texture rect_region drawing now clamps UV to avoid bleeding. This avoids scen... | Juan Linietsky | 2017-06-18 | 6 | -22/+44 |
| * | | | | | | -Added AudioStreamPlayer2D, for 2D positional sound | Juan Linietsky | 2017-06-18 | 9 | -54/+680 |
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| * | | | | | Added normalmap support to stylebox and animated sprite. | Juan Linietsky | 2017-06-18 | 4 | -2/+49 |
| * | | | | | Add normalmap support for drawing in all low level primitives. Only added sup... | Juan Linietsky | 2017-06-17 | 6 | -73/+112 |
| * | | | | | -Fixed shader lang to not be able to get scalar from matrix (ie mat.x), to ma... | Juan Linietsky | 2017-06-17 | 1 | -2/+0 |
| * | | | | | Merge pull request #9228 from BastiaanOlij/fix_primitive_slider | Rémi Verschelde | 2017-06-17 | 1 | -23/+22 |
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| | * | | | | | fix sliders for primitives | BastiaanOlij | 2017-06-17 | 1 | -23/+22 |
| * | | | | | | -Fix freezes caused by etccomp2, closes #9183 | Juan Linietsky | 2017-06-16 | 5 | -19/+25 |
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| * | | | | | Complete changing of resource extensions | George Marques | 2017-06-16 | 1 | -1/+1 |
| * | | | | | Merge pull request #9212 from BastiaanOlij/add_primitive_hints | Rémi Verschelde | 2017-06-16 | 1 | -25/+25 |
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| | * | | | | | Add sensible hints to properties | BastiaanOlij | 2017-06-16 | 1 | -25/+25 |
| * | | | | | | Merge pull request #9208 from Calinou/tweak-default-fov | Rémi Verschelde | 2017-06-16 | 1 | -1/+1 |
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| | * | | | | | Increase the default perspective camera FOV | Hugo Locurcio | 2017-06-16 | 1 | -1/+1 |
| * | | | | | | Godot 3.0 primitives as resources for use with MeshInstance | BastiaanOlij | 2017-06-16 | 9 | -495/+1777 |
| * | | | | | | Cleaned up Screen Space Reflections, closes #8119 | Juan Linietsky | 2017-06-16 | 1 | -5/+2 |
| * | | | | | | Fixes to SSR, WIP. | Juan Linietsky | 2017-06-16 | 2 | -43/+28 |
| * | | | | | | Merge pull request #9201 from vnen/rename-extensions | Rémi Verschelde | 2017-06-16 | 13 | -16/+16 |
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| | * | | | | | Rename Godot-specific resource extensions | George Marques | 2017-06-15 | 13 | -16/+16 |
| * | | | | | | Merge pull request #9196 from volzhs/scene-tab | Rémi Verschelde | 2017-06-16 | 2 | -41/+128 |
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| | * | | | | | Enhance scene tabs | volzhs | 2017-06-16 | 2 | -41/+128 |
| * | | | | | | Merge pull request #9192 from remorse107/master | Rémi Verschelde | 2017-06-15 | 1 | -8/+11 |
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| | * | | | | | | Color Picker Fixed Appearance | remorse107 | 2017-06-15 | 1 | -8/+11 |
| * | | | | | | | fix bug related to unshaded materials not working on MSVC. Not cleanest solut... | Juan Linietsky | 2017-06-15 | 1 | -0/+2 |
| * | | | | | | | Merge pull request #9176 from RandomShaper/fix-touchbutton | Rémi Verschelde | 2017-06-15 | 2 | -57/+47 |
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| | * | | | | | | Fix/improve TouchScreenButton | Pedro J. Estébanez | 2017-06-14 | 2 | -57/+47 |
| * | | | | | | | get rid of button array | Juan Linietsky | 2017-06-14 | 3 | -681/+1 |
| * | | | | | | | Merge pull request #9160 from karroffel/color-ramp-rename | Rémi Verschelde | 2017-06-14 | 5 | -50/+50 |
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| | * | | | | | | | renamed occurances of ColorRamp with Gradient | Karroffel | 2017-06-14 | 5 | -50/+50 |
| * | | | | | | | | Merge pull request #9165 from Noshyaar/pr-area | Rémi Verschelde | 2017-06-14 | 13 | -92/+92 |
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| | * | | | | | | | | Refactor layer_mask to collision_layer | Poommetee Ketson | 2017-06-14 | 13 | -92/+92 |
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| * | | | | | | | | Fixed several bugs with directional light, and changed defaults to be more se... | Juan Linietsky | 2017-06-14 | 2 | -6/+6 |
| * | | | | | | | | Fixed broken Line2D due to math changes in f271591ac22bd07e1b2316448dd6e9af87... | Marc Gilleron | 2017-06-14 | 1 | -3/+3 |
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| * | / / / / / | -Fixed occluder rendering, closes #8560 | Juan Linietsky | 2017-06-13 | 2 | -0/+20 |
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| * | | | | | | Remove default shadow bias of 0.1 for spot and omni light, fixes #8654 | Juan Linietsky | 2017-06-13 | 1 | -2/+3 |
| * | | | | | | Change Omni light default mode to Cube, avoids users confusing it as a bug, c... | Juan Linietsky | 2017-06-12 | 1 | -1/+1 |
| * | | | | | | Properly adjust the visible editor rect and make limits respected, closes #8328 | Juan Linietsky | 2017-06-12 | 2 | -0/+2 |
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| * | | | | | Restored multiple viewport function, as well as view modes. | Juan Linietsky | 2017-06-11 | 2 | -0/+63 |
| * | | | | | Restired multithread support in OSX and Windows, should stop the crashes. | Juan Linietsky | 2017-06-10 | 1 | -1/+1 |
| * | | | | | renamed all Rect3.pos to Rect3.position | alexholly | 2017-06-09 | 9 | -25/+25 |
| * | | | | | -Restored multithread capability to VisualServer | Juan Linietsky | 2017-06-09 | 5 | -0/+42 |
| * | | | | | Merge pull request #9051 from toger5/fixedScriptEditorListSeperation | Rémi Verschelde | 2017-06-08 | 1 | -13/+16 |
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| | * | | | | | fixed overlapping of temp. colors (script editor) | toger5 | 2017-06-07 | 1 | -13/+16 |
| * | | | | | | -Added proper access to depth texture from shader | Juan Linietsky | 2017-06-07 | 17 | -505/+542 |
| * | | | | | | Fog is complete! | Juan Linietsky | 2017-06-07 | 2 | -0/+295 |
| * | | | | | | Revert "Fix text warp in color blocks with CJK" | Rémi Verschelde | 2017-06-07 | 1 | -1/+1 |
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| * | | | | | GraphNode: Remove debug print. | Andreas Haas | 2017-06-06 | 1 | -2/+0 |
| * | | | | | -working SCREEN_TEXTURE, SCREEN_UV shader variables | Juan Linietsky | 2017-06-05 | 2 | -35/+38 |
| * | | | | | Fix build error | Poommetee Ketson | 2017-06-05 | 1 | -1/+1 |
| * | | | | | Merge pull request #9038 from AlexHolly/rect2-rename-pos | Rémi Verschelde | 2017-06-05 | 39 | -267/+267 |
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