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* properly update emitting property when emit timeot is used, fixes #1716Juan Linietsky2015-04-251-0/+2
* disable apply modifiers by default in export flagJuan Linietsky2015-04-221-1/+1
* ability to get closest owner to point, for navigation and navigation2dJuan Linietsky2015-04-214-2/+93
* -Many fixes and demo for RichTexLabelJuan Linietsky2015-04-214-22/+211
* -oops, duplicated text issue fix..Juan Linietsky2015-04-201-0/+1
* -Changed Godot exit to be clean.Juan Linietsky2015-04-203-2/+3
* -Rewritten KinematicBody2D::move to MUCH more efficient code.Juan Linietsky2015-04-192-126/+38
* disable undo properly after ctrl-i, fixes #1688Juan Linietsky2015-04-181-2/+1
* -try to avoid errors when path using ".." is present in script include, fixes...Juan Linietsky2015-04-183-16/+5
* Updated copyright year in all headersJuan Linietsky2015-04-18337-710/+710
* -renamed function to get object from instance idJuan Linietsky2015-04-182-0/+17
* fixed UV2 source in shader graph, closes #1633Juan Linietsky2015-04-121-2/+2
* fixed navigation tile issue, fixes #1581Juan Linietsky2015-04-091-9/+11
* -function remove_and_delete_child removed. Just use child.free() or child.que...Juan Linietsky2015-04-092-3/+4
* -Fixes bug in ShaderGraph material, when uniform property is not used, fixes ...Juan Linietsky2015-04-092-2/+6
* fix crash when deleting shader from material, fixes #1631Juan Linietsky2015-04-071-1/+1
* fixed shader graph length node, fixes #1632Juan Linietsky2015-04-071-1/+1
* Merge pull request #1574 from UsernameIsAReservedWord/fix_3d_spot_attenuationJuan Linietsky2015-04-072-2/+2
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| * fixes_3d_spot_attenuationyg2f2015-03-252-2/+2
* | Merge pull request #1585 from UsernameIsAReservedWord/add_is_queued_for_delet...Juan Linietsky2015-04-071-0/+1
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| * | add : bool Object.is_queued_for_deletion()yg2f2015-03-281-0/+1
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* | Bullet shower demo crashed because of dynamic casting in the code for object ...TheoXD2015-04-031-1/+1
* | Changes to LightJuan Linietsky2015-04-036-29/+81
* | Beta1 Attempt #1Juan Linietsky2015-04-021-3/+12
* | merging okam changesJuan Linietsky2015-04-025-7/+12
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* android fixes, please testJuan Linietsky2015-03-234-3/+44
* Merge pull request #1402 from ElectricSolstice/editor_match_fixJuan Linietsky2015-03-221-2/+47
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| * Fixed issue 1377 about script editor parenthesis matching.ElectricSolstice2015-02-191-2/+47
* | Merge pull request #1450 from theuserbl/masterJuan Linietsky2015-03-221-0/+2
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| * | Update register_scene_types.cpptheuserbl2015-02-271-0/+2
* | | Merge pull request #1460 from MarianoGnu/masterJuan Linietsky2015-03-228-4/+185
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| * | | Fix C++11 compilationMariano Javier Suligoy2015-03-081-2/+2
| * | | Register CheckBox class to create it using editor.Mariano Javier Suligoy2015-03-022-2/+5
| * | | Improve mechanism and fix radio icon rendering.Mariano Javier Suligoy2015-03-013-28/+32
| * | | Add CheckBox control with theme edition and radio icon avaible.Mariano Javier Suligoy2015-03-016-1/+175
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* | | Merge pull request #1535 from rollenrolm/hidden_filesJuan Linietsky2015-03-221-5/+14
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| * | | New option to show/hide hidden filesrollenrolm2015-03-211-5/+14
* | | | drag & drop demo (GUI)Juan Linietsky2015-03-221-0/+1
* | | | gui in 3D demo now uses area for inputJuan Linietsky2015-03-222-0/+8
* | | | avoid function naming conflict on light scaleJuan Linietsky2015-03-222-7/+7
* | | | added spatial and node2d helper methodsJuan Linietsky2015-03-228-43/+166
* | | | fixes/cleans upJuan Linietsky2015-03-225-2/+25
* | | | input events on Area2D is now supportedJuan Linietsky2015-03-228-5/+212
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* | | signed distance field font supportJuan Linietsky2015-03-213-1/+24
* | | add overlap test function, remove a semicolonJuan Linietsky2015-03-181-1/+1
* | | add functions to test overlap with another body or areaJuan Linietsky2015-03-172-0/+28
* | | Area2D can now detect overlap with other areasJuan Linietsky2015-03-174-18/+265
* | | New option to send canvas to render bufferJuan Linietsky2015-03-163-8/+9
* | | Add missing particles_2d macro bindsanikoyes2015-03-141-0/+5
* | | Fix compile error in back_buffer_copy.hmarynate2015-03-121-1/+1