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* -Added lookat/get_angle_to functions in 2D, and a demo, closes #1843Juan Linietsky2015-05-124-0/+24
* -compatibility option for physicsbody layers, fixes #1842Juan Linietsky2015-05-102-0/+19
* Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-05-102-9/+74
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| * - Implemented support for fixed process on timer. Useful for cooldowns withou...Hearto Lazor2015-05-102-9/+74
* | -convert to subscene keeps signal connections, fixes #1863Juan Linietsky2015-05-102-0/+37
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* -fix clip+center alignment on Button, fixes #1865Juan Linietsky2015-05-091-0/+2
* -Added prints() function, fixes #1132, #1859Juan Linietsky2015-05-091-0/+10
* Merge pull request #1826 from eehrich/masterJuan Linietsky2015-05-075-12/+11
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| * clearified parenthesis of if constructehriche2015-05-061-1/+1
| * optional formal changesehriche2015-05-063-5/+4
| * added notes to resolve undefined behavior of calculations in tweeningehriche2015-05-061-6/+6
* | -removed dynamic_cast on CheckBox, fixes #1830Juan Linietsky2015-05-061-1/+1
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* avoid crash on some cases of richtextlabel fill, but odd behavior persists, #...Juan Linietsky2015-05-051-1/+3
* Merge pull request #1814 from sanikoyes/Pr-Tween-fixJuan Linietsky2015-05-052-11/+226
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| * Spine: add feature to insert/remove interpolates while updatingsanikoyes2015-05-052-11/+226
* | fix crash in editor when using alt+arrows to indent, thanks adolson and romul...Juan Linietsky2015-05-051-0/+3
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* Merge pull request #1804 from ricpelo/ricpelo-patch-2Juan Linietsky2015-05-041-2/+2
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| * Wrong use of | instead of ||Ricardo Pérez2015-05-041-2/+2
* | Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-05-041-1/+0
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| * | fix font import path on windows, closes #1675Juan Linietsky2015-05-041-1/+0
* | | -More strict argument type-checking, will make many bugs visible, fixes #1809Juan Linietsky2015-05-042-0/+3
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* | -corrected frac() and hyperbolic sin,cos,tan when running on PC (GLSL120), fi...Juan Linietsky2015-05-041-1/+1
* | -vec3 uniforms should now work, fixes #1773Juan Linietsky2015-05-041-1/+1
* | Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-05-045-37/+62
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| * \ Merge pull request #1755 from dbsGen/masterJuan Linietsky2015-05-032-33/+58
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| | * | Optimize the code.Gen2015-05-011-66/+31
| | * | fixed a autowrap bug when word is too length.Gen2015-04-301-6/+5
| | * | Update label.cppGen2015-04-301-1/+20
| | * | space is only skipped when autowrap.Gen2015-04-291-3/+2
| | * | record the number of space before a word.Gen2015-04-291-2/+2
| | * | record the number of space before a words.Gen2015-04-291-16/+26
| | * | Update label.hGen2015-04-281-1/+2
| | * | Update label.cppGen2015-04-281-5/+37
| * | | Merge pull request #1772 from Biliogadafr/TripleclickJuan Linietsky2015-05-031-1/+1
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| | * | | Triple click doesn't select line if click was done on different lines. Fix #1727Biliogadafr2015-05-021-1/+1
| * | | | Merge pull request #1784 from NateWardawg/sa_fixesJuan Linietsky2015-05-032-3/+3
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| | * | | Fixed some items caught in cppcheckNathan Warden2015-05-022-3/+3
* | | | | improved kinematic motion, improved demos for kinematic motionJuan Linietsky2015-05-033-5/+34
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* | | | -new collision layer & mask system for 2D, for more flexible collision maskingJuan Linietsky2015-05-036-9/+96
* | | | same fixes to 3D navmesh..Juan Linietsky2015-05-022-1/+16
* | | | 2D pathfinder fixes, should now always find the best path.Juan Linietsky2015-05-022-3/+37
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* / / -Fixed android export options (screen sizes, orientation should work)Juan Linietsky2015-05-012-1/+16
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* | -fixed old condition in TextureFrame that caused bugs in materials, closes #1742Juan Linietsky2015-05-011-2/+2
* | -fix timer behavior described, closes #1455Juan Linietsky2015-05-011-0/+2
* | -fix a bug in extra cull margin, closes #1760Juan Linietsky2015-05-011-0/+1
* | -Fixes from source code analyzizer, closes #1768Juan Linietsky2015-05-015-13/+13
* | -some cleanupsJuan Linietsky2015-04-303-3/+9
* | bad lookup in grid container corrected, cells are properly aligned again. Fix...Juan Linietsky2015-04-281-14/+14
* | -fix forced texture repeat in Polygon2D, now depends on texture.Juan Linietsky2015-04-284-24/+11
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* -made normalmaps easier in 2D, fixes #1467Juan Linietsky2015-04-271-0/+2