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* | | -implement arrows on tabs, when too many tabs are present, fixes #2806Juan Linietsky2015-12-141-0/+4
* | | implement point cloud function using convex hull for ConvexPolygonShape2D, fi...Juan Linietsky2015-12-141-1/+5
* | | replaced :var by :Variant in documentation, fixes #2897Juan Linietsky2015-12-143-5/+5
* | | -scenes are properly reloaded when a dependency changes, fixes #2896Juan Linietsky2015-12-132-0/+21
* | | Merge pull request #2933 from TheHX/pr-shader-loaderJuan Linietsky2015-12-122-16/+6
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| * | | Fix shader loading, making possible load .shd and .sgp from editorFranklin Sobrinho2015-11-272-16/+6
* | | | -force exporting of original script exported variables on overriden scriptsJuan Linietsky2015-12-121-0/+13
* | | | added proper functions to ColorRamp, fixes #3034Juan Linietsky2015-12-122-0/+37
* | | | added fallbacks proprty to fontsJuan Linietsky2015-12-102-23/+32
* | | | Fix tscn format not being recongnized by EditorFileSystemFranklin Sobrinho2015-12-091-0/+4
* | | | missing pngsJuan Linietsky2015-12-042-0/+0
* | | | -several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits F...Juan Linietsky2015-12-022-0/+14
* | | | -Fixed bug with scene inheritance, should work againJuan Linietsky2015-11-284-214/+575
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* | | Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-11-241-0/+1
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| * \ \ Merge branch 'master' of https://github.com/okamstudio/godot into shadow_colorSaracen2015-11-1824-42/+66
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| * | | | New shader feature: change the colour of shadows on a per-material basis.Saracen2015-11-081-0/+1
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* | | | -work in progress resourceparser and .tscn parser. Still non-functionalJuan Linietsky2015-11-242-12/+855
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* | | Merge pull request #2707 from akien-mga/masterJuan Linietsky2015-11-182-3/+0
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| * | | Cosmetic fixes to SCons buildsystemRémi Verschelde2015-11-012-3/+0
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* | | Merge pull request #2709 from eska014/fix-default-menubutton-styleboxesJuan Linietsky2015-11-181-0/+1
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| * | | Add default focus StyleBox to MenuButtoneska2015-11-011-0/+1
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* | | Merge pull request #2715 from SaracenOne/shader_fix_and_enhancementJuan Linietsky2015-11-181-6/+20
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| * | | Added ability to write directly to 4-dimensional position vector from within ...Saracen2015-11-021-6/+20
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* | | Merge pull request #2636 from TheHX/fixed_materialJuan Linietsky2015-11-181-1/+5
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| * | | Bind missing FixedMaterial constants, fixes #2628Franklin Sobrinho2015-10-191-1/+5
* | | | Merge pull request #2639 from MarianoGnu/originJuan Linietsky2015-11-181-0/+4
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| * | | Fix ButtonGroup broken layoutMarianoGNU2015-10-191-0/+4
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* | | Merge pull request #2695 from eska014/add-default-angular-dampJuan Linietsky2015-11-181-1/+1
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| * | | Set World2D default angular damp per global `physics_2d/default_angular_damp`eska2015-10-281-1/+1
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* | | *Polygon2D now updates on any modification in its point array. ShapeLine2D ha...Ovnuniarchos2015-11-183-1/+4
* | | -Fixed default theme a littleJuan Linietsky2015-11-181-6/+6
* | | -Merged Script and Help tabsJuan Linietsky2015-11-171-2/+3
* | | -better integration of ndee's themeJuan Linietsky2015-11-1316-22/+22
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* | -Ability to debug video memory usageJuan Linietsky2015-10-212-1/+24
* | -work in progress implementation of NDEE's theme It's NOT DONE YETJuan Linietsky2015-10-2020-51/+80
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* Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-10-177-98/+313
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| * Fix crash when using a Scalar Uniform node to GraphShaderMarianoGNU2015-10-171-4/+4
| * Merge branch 'master' of https://github.com/okamstudio/godotMarianoGNU2015-10-1643-259/+2537
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| * \ Merge branch 'master' of https://github.com/okamstudio/godotMariano Javier Suligoy2015-08-301-1/+1
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| * | | Compile shaders using default values.Mariano Javier Suligoy2015-08-301-10/+77
| * | | Edit default values. WARNING!!!Mariano Javier Suligoy2015-08-296-46/+131
| * | | Merge branch 'master' of https://github.com/okamstudio/godotMariano Javier Suligoy2015-08-246-6/+25
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| * \ \ \ Merge branch 'master' of https://github.com/okamstudio/godotMariano Javier Suligoy2015-08-031-1/+3
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| * | | | | Little fix: don't create an empty undo/redo command when trying to add a seco...Mariano Javier Suligoy2015-07-252-0/+11
| * | | | | Duplicate GraphNode(s) [Control+D]Mariano Javier Suligoy2015-07-252-0/+45
| * | | | | Fix tab indentMariano Javier Suligoy2015-07-201-45/+45
| * | | | | Select and move multiple nodes at onceMariano Javier Suligoy2015-07-193-0/+7
* | | | | | -fixes disability to remove instanced nodes when reopening scene. Fixes #2610Juan Linietsky2015-10-171-3/+3
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* | | | | Merge branch 'master' of https://github.com/okamstudio/godotreduz2015-10-162-14/+30
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| * \ \ \ \ Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-10-131-1/+1
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