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path: root/scene/resources/tile_set.h (follow)
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* Implement auto-tilingMariano Suligoy2017-11-201-2/+78
* Fixing tilemap rotation for non top-left tiles.Vito2017-11-151-0/+3
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Synchronize parameter names in definition and declarationTwistedTwigleg2017-08-161-2/+2
* Readd tilemap's shape_transform and bugfixesBojidar Marinov2017-07-011-4/+4
* Revert "Fix Tileset/tilemap issues related to my adding of one-way collisions...Juan Linietsky2017-07-011-4/+4
* Fix #9409, fixup #9370; tileset now has shape transform instead of offsetBojidar Marinov2017-06-301-4/+4
* Merge pull request #9370 from bojidar-bg/c-9318-oneway-tilemapsRémi Verschelde2017-06-261-13/+31
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| * Add one-way collisions and individual shape offsets for tilesetsBojidar Marinov2017-06-251-13/+31
* | Add normal map to tilemaps and tilesetsBojidar Marinov2017-06-221-0/+4
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* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* New particle system, mostly working, some small features missing.Juan Linietsky2017-04-061-3/+3
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-27/+24
* Merge pull request #6519 from RandomShaper/enhance-tilesetJuan Linietsky2017-01-141-0/+7
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| * Add modulate (color) to TileSet tilesPedro J. Estébanez2016-11-301-0/+7
* | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-1/+1
* | Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
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* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* lot of work on 2D lighting and isometric mapsJuan Linietsky2015-03-091-0/+22
* Merge remote-tracking branch 'upstream/master'Olafur Haukur Flygenring2014-02-191-2/+6
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| * -improved physics ccdJuan Linietsky2014-02-191-2/+6
* | Added function "get_tiles_ids" to TreeSet.Olafur Haukur Flygenring2014-02-181-0/+1
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* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+99