| Commit message (Expand) | Author | Age | Files | Lines |
| * | Add object type hint for docs | Poommetee Ketson | 2017-07-19 | 1 | -2/+2 |
| * | Reworked translation system | Juan Linietsky | 2017-06-28 | 1 | -8/+11 |
| * | Curve features | Marc Gilleron | 2017-06-26 | 1 | -38/+6 |
| * | BuildSystem: generated files have .gen.extension | Poommetee Ketson | 2017-06-25 | 1 | -1/+1 |
| * | GradientTexture now uses a Gradient | Marc Gilleron | 2017-06-24 | 1 | -133/+27 |
| * | Added Curve resource | Marc Gilleron | 2017-06-24 | 1 | -182/+56 |
| * | Texture rect_region drawing now clamps UV to avoid bleeding. This avoids scen... | Juan Linietsky | 2017-06-18 | 1 | -11/+11 |
| * | Add normalmap support for drawing in all low level primitives. Only added sup... | Juan Linietsky | 2017-06-17 | 1 | -34/+48 |
| * | -Fix freezes caused by etccomp2, closes #9183 | Juan Linietsky | 2017-06-16 | 1 | -1/+19 |
| * | -Restored multithread capability to VisualServer | Juan Linietsky | 2017-06-09 | 1 | -0/+4 |
| * | renamed all Rect2.pos to Rect2.position | alexholly | 2017-06-04 | 1 | -19/+19 |
| * | many fixes to image loader, voxel cone tracing, etc. | Juan Linietsky | 2017-06-02 | 1 | -2/+2 |
| * | Merge pull request #8869 from Hinsbart/errors | Rémi Verschelde | 2017-05-25 | 1 | -4/+0 |
| |\ |
|
| | * | Fix errors on engine startup. | Andreas Haas | 2017-05-22 | 1 | -4/+0 |
| * | | Fix stex import into black textures when lossless and lossy are selected, clo... | Juan Linietsky | 2017-05-23 | 1 | -1/+2 |
| |/ |
|
| * | Removal of Image from Variant, converted to a Resource. | Juan Linietsky | 2017-05-17 | 1 | -91/+56 |
| * | Fix property warnings and hide some debug prints | Rémi Verschelde | 2017-04-23 | 1 | -7/+9 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | New particle system, mostly working, some small features missing. | Juan Linietsky | 2017-04-06 | 1 | -0/+468 |
| * | Fix typos in source code using codespell | Rémi Verschelde | 2017-03-24 | 1 | -1/+1 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -611/+486 |
| * | a ton of bug fixes to the renderer | Juan Linietsky | 2017-02-16 | 1 | -0/+5 |
| * | Many fixes to make exported scenes work better, still buggy. | Juan Linietsky | 2017-02-15 | 1 | -0/+6 |
| * | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -54/+54 |
| * | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -9/+9 |
| * | Several bugfixes, improving the import workflow | Juan Linietsky | 2017-02-06 | 1 | -0/+44 |
| * | Lot of work in new importer, importing textures now works. | Juan Linietsky | 2017-02-01 | 1 | -0/+329 |
| * | removed duplicated functions in class hierarchy that were bound more than once | Juan Linietsky | 2017-01-14 | 1 | -2/+1 |
| * | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -57/+57 |
| * | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde | 2017-01-02 | 1 | -14/+4 |
| |\ |
|
| | * | Begining of GLES3 renderer: | Juan Linietsky | 2016-10-03 | 1 | -14/+4 |
| * | | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
| |/ |
|
| * | Make most resources (save for packedscenes and scripts) reload if they change... | Juan Linietsky | 2016-06-27 | 1 | -4/+0 |
| * | Modify margins with mouse input | MarianoGNU | 2016-06-20 | 1 | -0/+5 |
| * | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -18/+18 |
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
| * | Add missing argument names in GDScript bindings | Rémi Verschelde | 2015-12-28 | 1 | -3/+3 |
| * | -several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits F... | Juan Linietsky | 2015-12-02 | 1 | -0/+13 |
| * | -Ability to debug video memory usage | Juan Linietsky | 2015-10-21 | 1 | -0/+20 |
| * | added support for mirrored repeat texture wrapping | romulox_x | 2015-06-25 | 1 | -1/+2 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | small optimizations to isometric light demo | Juan Linietsky | 2015-03-10 | 1 | -0/+9 |
| * | Merge branch 'master' of https://github.com/okamstudio/godot | Carl Olsson | 2015-02-11 | 1 | -18/+18 |
| |\ |
|
| | * | fixes cubemap ressource editor bug | yg2f | 2015-01-10 | 1 | -18/+18 |
| * | | Working TileMap tile transpose transform. | Carl Olsson | 2015-02-02 | 1 | -29/+30 |
| |/ |
|
| * | missing fils from yesterday comit. | Juan Linietsky | 2014-10-03 | 1 | -1/+3 |
| * | More 3D Improvements | Juan Linietsky | 2014-05-29 | 1 | -0/+43 |
| * | Making Godot Easier to Use.. | Juan Linietsky | 2014-05-24 | 1 | -0/+12 |
| * | -Added OpenSSL and HTTPS support | Juan Linietsky | 2014-04-28 | 1 | -2/+20 |
| * | fix atlas texture algo | sanikoyes | 2014-03-19 | 1 | -16/+11 |