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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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Author
Age
Files
Lines
*
remove trailing whitespace
Hubert Jarosz
2016-04-02
1
-18
/
+18
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Add missing argument names in GDScript bindings
Rémi Verschelde
2015-12-28
1
-3
/
+3
*
-several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits F...
Juan Linietsky
2015-12-02
1
-0
/
+13
*
-Ability to debug video memory usage
Juan Linietsky
2015-10-21
1
-0
/
+20
*
added support for mirrored repeat texture wrapping
romulox_x
2015-06-25
1
-1
/
+2
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
small optimizations to isometric light demo
Juan Linietsky
2015-03-10
1
-0
/
+9
*
Merge branch 'master' of https://github.com/okamstudio/godot
Carl Olsson
2015-02-11
1
-18
/
+18
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*
fixes cubemap ressource editor bug
yg2f
2015-01-10
1
-18
/
+18
*
|
Working TileMap tile transpose transform.
Carl Olsson
2015-02-02
1
-29
/
+30
|
/
*
missing fils from yesterday comit.
Juan Linietsky
2014-10-03
1
-1
/
+3
*
More 3D Improvements
Juan Linietsky
2014-05-29
1
-0
/
+43
*
Making Godot Easier to Use..
Juan Linietsky
2014-05-24
1
-0
/
+12
*
-Added OpenSSL and HTTPS support
Juan Linietsky
2014-04-28
1
-2
/
+20
*
fix atlas texture algo
sanikoyes
2014-03-19
1
-16
/
+11
*
fix a mistake
sanikoyes
2014-03-19
1
-1
/
+1
*
fix render sprite used atlas texture position error
sanikoyes
2014-03-19
1
-2
/
+18
*
-fixed export templates not loading/exporting on Windows
Juan Linietsky
2014-02-13
1
-3
/
+3
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+990